πŸ‡¨πŸ‡¦ Kyle Halladay is a user on mastodon.gamedev.place. You can follow them or interact with them if you have an account anywhere in the fediverse. If you don't, you can sign up here.

@khalladay I tell my team that "optimization" has a very specific meaning: to improve upon that which already exists. You cannot, by this definition, optimize something that has not yet been written.

This has two important implications: measure everything, and *planning for good performance is OK* provided you measure to verify your assumptions.

Optimization is only premature with a lack of data. Algorithm design cannot possibly be premature if you actually know the algorithm's properties!