🇨🇦 Kyle Halladay
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In my free time, I've been building a quick test project to benchmark different ways of handling transform data in Vulkan.

I've posted a write up of the results of that benchmark on my blog:

kylehalladay.com/blog/tutorial

Key takeaway - push constants don't scale as well as UBOs or SSBOs when you're talking about tens of thousands of meshes.

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