Any fellow participants out there?! I think I'm slowly settling on my idea... How's everyone else's going?

My goal with this jam is to learn how to write good performance intensive Lua. I plan to summarize my experience in a blog post.

I am using the tiny-ecs framework again. Got that online this morning.

Step 1: See how much crap I can get into the ECS world / onto the screen until my PC explodes. Will report back.

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Well I am failing at step 1. FPS is holding steady at 300+ with 1200 entities that have basic AI + a box2d body.

Love2D's built in physics (box2d) + ECS + LuaJIT = you have to try really hard to write slow code

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