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Minitrope @minitrope@mastodon.gamedev.place

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Hullo!

I'm Minitrope, a hobbyist gamedev.
I'm interested in:

- ๐Ÿ’ก
- FOSS games ๐Ÿ•น
- automated game testing โš™๏ธ
- games and gameplays focusing on socialists/communist/anarchist topics ๐Ÿšฉ ๐Ÿด

I'm currently working on "Hasty Melons" a watermelon racing game ๐Ÿ‰ .
(And hopefully I will manage to work more on this in 2018, so I can publish it ๐Ÿ˜…).

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Brooklyn 99 spoilers Show more

: you're the worst spy ever. The only tool you can use to steal intelligence and get away is an infinite supply of bombs. Bombs can help you go through locked doors, walls, etc. You can use bombs to get rid of enemies but there will be always more to come. Obviously explosions attract enemies.

It's basically an impractical stealth game.

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"Armory 3D" is now fully founded via Patreon ! Next release (0.4) will be free and Open Source in a couple of days !

patreon.com/posts/first-goal-1

Arrows following you everywhere! ๐Ÿ˜ฐ ๐Ÿน

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Any sufficiently-understood magic is indistinguishable from technology.

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Opinion that will divide the fediverse Show more

Gosh, this game is so violent! I'm sorry! ๐Ÿ˜…

- What are you cooking tonight, Minitrope?
- I'm glad you ask...

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The rumors are true.

Godot 3.0.3 can indeed export Mono/C# builds.

This is excellent.

#gamedev

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Hey! We are now looking for investors (who preferably should be nice people in general) in our game studio to scale up and keep making artistic games without focus on violence! We want to make atmospheric adventures the new mainstream, and show that aesthetoc and narrative create awesome experiences :)

If you know anyone that might be interested, feel free to send them my way :) cheers!

#gamedev #invest

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You stare deeply into the void. The void blushes.

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@banditjoj Today's continued: The backstory starts as a dystopian waste due to an energy crisis. You find some robots and power them with the only energy left โ€”walking. Slowly you'll build a flourishing town and clean up the waste. Every week there'll be a global leaderboard for all players for who walked the most. As a reward they get some rare resources to beautify their town. 2/2

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Today's : (mobile) robot puzzle game where you have to solve routes (shorter route = higher yield) to gather resources (harder resources have harder puzzles) to build buildings. BUT, in order to obtain energy to path the robots, you need to walk (in real life) which converts to pathway energy. Higher level resources need lots of pathway energy to solve. As you level up you can auto-route lower level resources (still costs energy) for slightly lower yield. 1/2

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Legion Show more

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Have you ever refused to do a task at work or take an offer of work on ethical or moral grounds? How did you handle the difficult conversation? #qotd

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Today's : fighting game where you have to wipe out other players with bouncy balls, but if they don't hit anybody, the ball remains in the arena and eventually the arena will be filled with bouncy balls flying around everywhere, and tactics become more defensive than offensive. Last player standing wins.