Finally got Godot 3 with Mono support built on Arch Linux!

Pro-tip: Install "msbuild-stable" from AUR & "mono" from standard repo. Use this PKGBUILD for Godot:

Also, make sure "GodotSharpTools.dll" is copied to live beside the "Godot" executable in /us/bin. Had many crashes when trying to attach a C# script to a Node due to this.

Now time to make stuff...

Sign in to participate in the conversation
Gamedev Mastodon

The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!