@karroffel oh thanks for the link. I posted a screenshot of my woes. :D
@SciFiGameDev the problem with Godot is that you just can't see anything not the color per se.
For one brief shining moment in the 1980s-1990s, it seemed like we the people would own and control our own computing infrastructure.
That we wouldn't ever after need permission from opaque central authorities to process data, send messages, create devices, teach machines ideas. No corporations or governments could put themselves between us and the data bits in our machines. We would be free to think.
That moment is rapidly slipping into a history that feels ridiculously over-optimistic.
Kinda feeling like I post on Mastodon only occasionally, and my posts here are almost like condensed versions of things I've been posting about for a week on Twitter. Whatever the one most dominant thing I have to say is.
Anyway, just signing on here today to say: Wow, I do not like Android Studio. Like, I just dislike it very much.
@mcc @_discovery any thoughts on bintray/Conan ? Personally I think we shouldn't go too deep into packages and dependencies until that horror of "a common build system is taken care of". You could argue it's Cmake (which I use) but that isn't uncontroversial.
On the other hand, Cargo is cool and all, but the mono culture around it troubles me a bit. Functionality of rustc and how to leverage it all gets folded into cargo rather than considered as part of a broader ecosystem.
Let this picture give you strength in these troubling times
Game development! Discussions about game development and related fields, and/or by game developers and related professions.