Thu, 22 Dec 2022 22:20:04 +0000
unity, pathtracing, unity3d

Re-added back support for video, and actually fully integrated it this time
Rn you can only have 1 video playing, but that can be put onto an infinite amount of surfaces
Also not lookin too bad considering the only thing that denoised that I was using was TAA, otherwise its just ReSTIR GI