Found an old piece I hadn't mixed yet: https://soundcloud.com/petter-amland/enter-the-void #music #piano
It's sad how often I print 'yolo' while #programming.
Screenshot from the game we're working on, #mesmer. Teleporter to Teslagrad :D
That feeling when you're watching a programming video and there's Naruto music in the background.
Trying out #Antergos + Gnome. I had some problems with wrong keyboard layout, switching to my tv, no gnome settings installed, obscure commands and the fact that I couldn't login after installing too many desktop environments. Other than that I'm pretty happy with it. ^^ Still faster than waiting for windows to update before I can work. :P
Some cool things I've made for my game engine so far:
Text with inline color tags
Automatic import of .psd files
Color class with more colors such as color.lime and color.pink
Grid using line renderer
Easy to use mesh class
Draggable class for easy drag and drop.
Built in functions for animating things, like entity.animate_scale(new_scale, duration, delay) and entity.shake()
One texture skydome
On click, input, update, on mouse enter and exit, drag, drop and destroy functions.