Polymorph
Follow

RT @greje656@twitter.com
Made some more progress with my river render. Switched from using advected textures to Stefan Jeschke's Siggraph 2018 Wave Profile ideas. Looks much richer!

Sign in to participate in the conversation
Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.