holy fucking shit this newest alyx update added THIS
wall street, screenshot, arcade (1982) https://archive.org/details/arcade_wallst
Need to test lighting or occlusion techniques in a 3D engine like #godotengine but have no level geometry to test with? I exported dozens of game maps of various complexity as OBJ meshes: https://github.com/Calinou/game-maps-obj
Below is cmvalley in Godot's Vulkan renderer (2 million triangles).
announcing the SCOPETREX -- the vector gaming console for your oscilloscope or XY monitor!
ever wanted to buy a Vectrex, but can't afford the high prices on auction sites? well now you can build your own!
full design files at https://github.com/schlae/scopetrex
I've enlarged the Networking features that I'm working on for #GodotEngine, by adding the SceneRewinder.
Now it's possible to sync any kind of object in the scene (with client side prediction, server reconciliation, etc...) like Rigid Body or custom scripts.
Massive #Sverchok update by Ilya V. Portnov. 63 new nodes for Curves, Surfaces and Fields for an alternative workflow with higher level objects. Many examples at https://github.com/nortikin/sverchok/pull/2993 #blender #b3d #grasshopper3d #houdini #parametric #parametricdesign #parametricarchitecture
The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!