Not a pretty gif, but CPU particles work. Godot particles use transform feedback (run on GPU), so they don't work on OpenGL ES 2.0. This is an alternative (harcoded) particle system, so particles can still be used on mobile, WebGL1, etc. Supports most ParticlesMaterial features.
In green, countries who are parties to the Convention on the Rights of the Child.
Earlier today: Armory 3D Game Engine Introduction https://www.blendernation.com/2018/06/07/armory-3d-game-engine-introduction/ #b3d
.@firstname.lastname@example.org hi I noticed you automatically collect my players' hardware, play time, play frequency, session length, full information about their computer in all my games, but you only allow Pro licensees to disable that. How can I disable this with a regular free license?
I got this “pocket developer” die and I love it so much
It seems to work now, so I have all weekend to polish and optimize.
#Sonic the hedgehog, but from 1500BC, Egypt. https://www.metmuseum.org/art/collection/search/544054