SEEDS, a graphical xp based on the @procjam 's seeds, is available for download: https://polymorphcool.itch.io/seeds
with @AmlieDumont & @frankiezafe
#GodotEngine #2d #magazine #publication #gamedev #ui #physics #design
today at the #godotclub, we've tested @stonisseum by @thebasdagger: multiplayer was working!
#brussels #godotengine #gamedev #indiegame #battle #wizards
RT @frankiezafe
optimised #normalmap generation via hd mesh and #godot option to smooth vertices: solved in 5.7' instead of 18' for the previous algo, still some border glitches to fix though
#GodotEngine #gdscript #generation #gamedev #tileable #texture
RT @frankiezafe
realtime terrain generation + positioning on terrain via heightmap (top-left sprite: ball position = blue dot on map) - lighting is good thanks to previous post :)
#gamedev #creativecoding #godotengine #3d #shader #infinite #landscape
@polymorphcool
RT @frankiezafe
#gdscript implementation of bump to normal: absolutely not efficient (18.5sec), but result is good compared to the result of method available in the engine: smoother surfaces and no border glitch
#GodotEngine #normal #generative #gamedev #indiedev #elevation
@polymorphcool
#GodotEngine #VR Object Interaction part 2
https://m.youtube.com/watch?v=8yI05GVuQck
RT @fractilegames
Polychoron alpha update 0.0.3 is out now (Windows/Linux/Android): https://www.fractilegames.com/polychoron/
Change log: https://www.fractilegames.com/posts/20200522-polychoron-0.0.3-alpha-released/
#6dof #indiegame #shootemup #lowpoly #gamedev #indiedev #godotengine
RT @HugoLocurcio
Need to test lighting or occlusion techniques in a 3D engine like #godotengine but have no level geometry to test with? I exported dozens of game maps of various complexity as OBJ meshes: https://github.com/Calinou/game-maps-obj
Below is cmvalley in Godot's Vulkan renderer (2 million triangles).
Pixelorama, an #OpenSource #PixelArt editor. https://orama-interactive.itch.io/pixelorama
Developped in #GodotEngine
RT @HungryProton
Making progress on my procedural tree generator ! 😀
RT @_AndreaCatania@twitter.activitypub.actor
I've enlarged the Networking features that I'm working on for #GodotEngine, by adding the SceneRewinder.
Now it's possible to sync any kind of object in the scene (with client side prediction, server reconciliation, etc...) like Rigid Body or custom scripts.
[More -->]
RT @GjVicent@twitter.activitypub.actor
I improve the lighting of Water Temple Demo and added a new gorgeous water shader courtesy of @Dimev10@twitter.com and I submitted the asset to the @godotengine@twitter.com Assets Library.
Get the latest version directly here https://github.com/VicentGJ/Water_Temple_Godot-Demo while the review is pending.
#indiedev #GodotEngine
advantages and disadvantages of #GodotEngine by @mariedeal@twitter.com
https://www.gamesindustry.biz/articles/2020-04-14-what-is-the-best-game-engine-is-godot-right-for-you
via @JulienAnnart@twitter.com
RT @SlothDevLlama
Having some fun with glitchy shaders :-D #entertheglitch #gamedev #indiedev #godotengine
"Porting Godot to Vulkan" by @reduz
https://youtu.be/sh7Sr4-RIfM
#GodotEngine #Brussels #GodotCon #Vulkan
"Godot Engine was awarded an Epic Megagrant"
https://godotengine.org/article/godot-engine-was-awarded-epic-megagrant
Congrats #GodotEngine. Well deserved. And we're looking forward to what you're going to do with this.
Video tutorials showing how to do Test Driven Development of a #Pong game using #GodotEngine and #Gut
https://www.youtube.com/playlist?list=PL6HJEA1Q_FiY1rWcBIMrHrB2F3Xw7Xlcr
RT @frankiezafe
alpha release of #Ormer, a game inspired by #abalone, very soon!
currently working on the UI
#gamedevelopment #GodotEngine #puzzle #boardgames #3d #physics
made at @polymorphcool@twitter.com
The #glTF importer /exporter for #Blender has been originally developed for the #Airbus Defense & Space program.
Julien Duroure, the main developer behind it, explains how to use it to export from Blender to #GodotEngine [Conf lang: FR].
https://www.youtube.com/watch?v=n_uk1w0OnlQ
The #addon is enabled by default in Blender. More info about it in: http://julienduroure.com/en/2019/08/blender-and-gltf/ #b3d
https://github.com/KhronosGroup/glTF-Blender-IO
#GodotEngine #addon to randomly fill an area with props or other scenes.
#Libre #Video #Game #Bazaar
Distributed between Brussels and Barcelona.
http://polymorph.cool