RT @NeoSpark314
Hand tracking support with gesture detection is now on master of my #GodotEngine #OculusQuest toolkit: https://github.com/NeoSpark314/godot_oculus_quest_toolkit
Major update for Visual Shaders in Godot 3.2
https://godotengine.org/article/major-update-for-visual-shader-in-godot-3-2 #glsl #godotengine
Godot Oculus Quest support
https://godotengine.org/article/godot-oculus-quest-support
RT @hiulit@twitter.activitypub.actor
New release: Godot 3 2D Destructible Objects v1.2.0 https://www.patreon.com/posts/new-release-3-2d-32240620?utm_medium=social&utm_source=twitter&utm_campaign=postshare
If you like my open source work, please consider supporting me :)
Thanks!
RT @HungryProton
The positioning code is now a separate resource so you can let Scatter take care of all the boring stuff like memory management and only focus on your custom logic😀
So here's a cliff generator
RT @viniciuskps@twitter.com
Mais um teste com o GIProbe dinâmico da Godot 4 devel. Tá no menor subdivision porque meu computador já tem 5 anos, então a qualidade não é das maiores, mas ainda assim tá muito bonito! #GodotEngine
RT @keksdev@twitter.com
#GodotEngine on the #OculusQuest. Only needed small fixes. Main work by @mux213@twitter.com @m4gr3d@twitter.com and @godotengine@twitter.com https://github.com/GodotVR/godot_oculus_mobile
RT @egandara_3DArt@twitter.com
Some progress in my character creator for #GodotEngine . Hope to release this on GitHub in a week or so , and maybe make some tutorial videos explaining the workflow and how everything works 🙂 #b3d #krita #SubstancePainter #gamedev
RT @frankiezafe@twitter.com
mesh distortions with #godotengine & #softskin, currently in dev @polymorphcool@twitter.com #3d #design #wireframe #physics #realtime
RT @pablodp606@twitter.com
A Portal demo in #GodotEngine I did a while ago. I have no idea where the code is, but I was using the 3.0 unstable branch and the old physics engine, so this may not work in the current version.
RT @xafier@twitter.com
"asteroid" field test
Trying @frankiezafe@twitter.com's addon for #godot #godotengine @godotengine@twitter.com https://youtu.be/QuYNvPPhupg
asteroid field with 100k particles by Christoffer Sundbom, with #futari addon for #godotengine : https://www.youtube.com/watch?v=QuYNvPPhupg
original post: https://twitter.com/xafier/status/1117927250492624902
#gamedev #physics #3d
RT @RancidBacon@twitter.com
Here's a non-animated view of the Godot MIDI keyboard input demo in action. Source code available here: https://github.com/follower/godot-midi-input-example/ #GodotEngine
RT @w84death@twitter.com
Another Visual Shader for #GodotEngine
Switching from #GameMakerStudio to #GodotEngine. A presentation by Alex from @gamechuckdev@twitter.com https://www.youtube.com/watch?v=uWGI3akUS0g
godot 3.1.ALPHA.clothes physics(softbody) test by Azteca Sensei
https://www.youtube.com/watch?v=l5TvYE95GbY
#godotengine #physics #softbodies
just finished the "gutter" option in https://gitlab.com/frankiezafe/anybaker : shapes can expand outside of their limits, and overlaps are managed thanks to depth
#blender #b3d #generative #hack #gamedev #indiedev #GodotEngine #openframeworks
#Brussels, 27-28 Oct. Video Game for Art workshop.
http://imal.org/vga/godot2018
Workshop lead by @frankiezafe who will uncover the potential of the #Godot libre video games engine.
Starting migration of repositories from bitbucket and github in #gitlab: https://gitlab.com/polymorphcool
#libre #gamedev #python #cpp #godotengine
#Libre #Video #Game #Bazaar
Distributed between Brussels and Barcelona.
http://polymorph.cool