The next session of will take place on the 19th of dec. To finish the year nicely, we are going to build a game in 1 day and publish it. Everybody is welcome!
All details:

Je fais un sondage #Mastodon sur les meilleurs jeux vidéos auxquels vous avez joué sur #Linux en 2020 (histoire d'avoir une bonne sélection à donner à Noël aux gens qui sont sous Linux).

Je commence avec ma sélection : Factorio et StreetofRage4

Je ferais un récap/top du sondage sur mon blog.


We are launching a monthly meeting focused on in . First session on the 17th October, free and open to all!
Register here:

Godot is an incredible engine for making tools. I hope their growth is as vital as blender.
Just followed a tutorials to create a basic text editor.


Here's what the NASA Perseverance
rover would look like from a 1g slanted centrifuge on Mars (more or less).. #GodotEngine #VR #blender

absolutely losing my fucking mind at this video from the wikipedia page for the physics engine "phyz"

"This database is an ongoing project to aggregate tools and resources for artists, engineers, curators & researchers interested in incorporating machine learning (ML) and other forms of artificial intelligence (AI) into their practice".

cool overlay system to localise objects in #3d + display info -> when you approach the object, a circle appears, when you are too close it fades out
#godotengine #gamedev #UI #overlay #hud

RT @frankiezafe
optimised generation via hd mesh and option to smooth vertices: solved in 5.7' instead of 18' for the previous algo, still some border glitches to fix though

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