wall street, screenshot, arcade (1982) https://archive.org/details/arcade_wallst
Need to test lighting or occlusion techniques in a 3D engine like #godotengine but have no level geometry to test with? I exported dozens of game maps of various complexity as OBJ meshes: https://github.com/Calinou/game-maps-obj
Below is cmvalley in Godot's Vulkan renderer (2 million triangles).
announcing the SCOPETREX -- the vector gaming console for your oscilloscope or XY monitor!
ever wanted to buy a Vectrex, but can't afford the high prices on auction sites? well now you can build your own!
full design files at https://github.com/schlae/scopetrex
Vulkan progress report #7 is up!
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