Repost from birdsite: NVIDIA Turing arch whitepaper [pdf] https://www.nvidia.com/content/dam/en-zz/Solutions/design-visualization/technologies/turing-architecture/NVIDIA-Turing-Architecture-Whitepaper.pdf
I am intrigued! Besides the headliner RTX and tensor-core stuff, there's a bunch of smaller features:
• Mesh shading
• Variable shading rate
• Texture-space shading
• Multi-view rendering
Details are still sparse; looking forward to seeing more.
Game development! Discussions about game development and related fields, and/or by game developers and related professions.