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Repost from birdsite: NVIDIA Turing arch whitepaper [pdf] nvidia.com/content/dam/en-zz/S

I am intrigued! Besides the headliner RTX and tensor-core stuff, there's a bunch of smaller features:
• Mesh shading
• Variable shading rate
• Texture-space shading
• Multi-view rendering
Details are still sparse; looking forward to seeing more.

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