The blender UI rework looks like a great step for the tool, hopefully it doesn't wreck muscle memory for people who have learned the previous interface youtube.com/watch?v=ifwCBkUk7W

Anyone got a suggestion for a decent mastodon android app?

Ryan Evans boosted

I just want to say that as a programmer with no artistic ability, I _love_ seeing artists showing off here. Don't be afraid to post unfinished work, a little technique, or something useless that you intensely admire. We will admire it, too.

Ryan Evans boosted

My office chair got an eyebrow raise from a friend today, so I’m going to share the picture more widely because more people should know about the wonderful Hag Capisco. It’s weird looking but 9 years ago this chair allowed me to continue working after my back became really bad and I love it, together with my height adjustable desk. Look after yourselves, desk bound friends!
mastodon.gamedev.place/media/d

Ryan Evans boosted

Anybody ever had their unity game trigger antivirus software? Latest build of our game has triggered multiple AV vendors with false positives. Running on Unity 2017.2.0f3

Feels weird to be starting a new sprint right before a holiday. Just enough time for all the tasks to fit in my head before I go away and forget them all

Ryan Evans boosted
Ryan Evans boosted

I like C# as a language but integrating it into an engine and supporting it across a wide variety of platforms looks like a nightmare.

Maybe lua isn't so bad....

*make small change in netcode*

*entire game explodes*

Ryan Evans boosted

If anyone is interested, the author of Game Programming Patterns (Robert Nystrom) is writing another book online, Crafting Interpreters (craftinginterpreters.com/). I love his writing style and I'm having a delight studying it; also, he made both books for free online, and both are pretty awesome reading for programmers.

Interesting to see mono project putting a traditional interpreter back into the toolchain - more excited about the improved support for AppDomains for loading/reloading stuff in isolation mono-project.com/news/2017/11/

Ryan Evans boosted

My current passion project is a local multiplayer game about robots playing endless sports in a post-human world.
realwinnersgame.com/

Ryan Evans boosted

Folks getting 500 errors etc.: I'll try to move to beefier server(s) tomorrow (now sleep time here...). Expected like max 100 people on day1, whereas right now it's over 600.

Not the worst problem to have! :) But bear with me/us if this crumbles under load a bit.

Hello! I'm Ryan, and I've been a game developer for just shy of 15 years, and a unity user for ~8 of those. Right now I'm finishing up a game called Monsters & Monocles for a bunch of platforms, and playing with my own low level engine stuff for the first time in years. I've got a lot of catching up to do!

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