I design and develop interactive dynamical systems for VR/AR games and simulations. These days I’m putting together a synthetic training pipeline for state of the art #deeplearning models using #unity3d and #ue4. I’m on the shallow web at http://rozgo.github.io and twitter http://twitter.com/rozgo
UE4/Unity3D • VR/AR • Simulations • GPUGP • Rust