In accordance with parliamentary rules, EU Parliament to strip ExxonMobil lobbyists of access badges after the company missed the assembly's first hearing into claims it knowingly misled the public on climate change.
@norado Thanks! Yeah it's not a frequent action and the player is not forced to look at it either. :)
@norado Right, I guess I was going a little bit for this in the last one. It's a tricky balance since the style of the game is somewhere between realistic and simple stylized; not cartoony or anime. "Would it fit in an Indiana Jones movie?" is one way to think about it, though I do make sparse exceptions.
“I get that when you make something you like part of your identity, any criticism feels like a knife in the back. But it isn’t. It’s just a conversation, one that can be had clearly and plainly, without anger.”
@jakob Ah! No, I was just commenting on that tweet I quoted. I can't remember if I ever read GEB or not; I think I once started but didn't finish.
@jakob Don't think so. What's GEB?
A PHANTONYM is a word that looks like it should mean one thing, but strictly speaking means something else—like ‘fortuitous’ (which means ‘happening by chance’, not merely ‘fortunate’) or ‘enormity’ (which strictly means ‘great wickedness’, not merely ‘large size’).
@SciFiGameDev Though I don’t know how much we reach the same conclusions in the end.
@SciFiGameDev Very sensible approach to thinking about it. We make different assumptions and calculated risks about some of the unknowns, but other than that I think I agree.
This is my favorite tweet and culmination (for me) in a loooong debate about what games are ethical or not. I want to thank @tha_rami for being a good sport answering all my curious questions, and debating respectfully despite our wild disagreements.
@SciFiGameDev Thanks. What I meant is more what trends and common patterns have emerged now that VR has a few years on its back, with comparisons between games.
Of course, I got some constructive feedback on that video from various people and had to make another iteration. Here, enjoy yet more splashes, now in slow motion again, and with music: https://www.youtube.com/watch?v=-YOVd9swqQs
Indie developer, procedural generation enthusiast, programmer at Unity. Currently making http://eyeofthetemple.com
Game development! Discussions about game development and related fields, and/or by game developers and related professions.