Here is my TOJam 2022 dev thread! Follow along in the game making adventure (or mute it because you aren't interested). This weekend I'll be building a ~fishing game~ for the first time and trying to match the theme "That shouldn't be here."
#TOJam #TOJam2022 @torontogamejam@twitter.com
@torontogamejam@twitter.com The official start time is 10:00am but putting together a Trello board doesn't count as starting, right?
@torontogamejam@twitter.com As per the last 2 years, the target audience for my jam game will be my wonderful daughter. Last year I made her "Robot Garage" https://ryanmiller.itch.io/robot-garage and before that, "Meow Meow Eat" https://ryanmiller.itch.io/meow-meow-eat. It's safe to say that this one will also be mouse/touch controls.
It begins! Let it be known that I'm largely copying the Breath of Fire 3 fishing mini-game, but with touch/mouse controls. I will likely not have time for the fish reeling "fight" features, and end up simplifying that part, and making it easier.
You can now catch - or fail to catch - fish! That's the bare minimum gameplay loop Now to make it read well, look good, and add in a bigger loop.
Getting closer to all the core feature stuff being in. Hoping to use as much of Saturday/Sunday as possible on art!
Some cleanup and refactoring so I don't get stuck later. Also added terrain! That's all for tonight.
Starting day 2 off right by implementing beautiful "Illustrated Nature" graphics and audio from the Asset Store.
Oh no, found out I was creating new terrains wrong (duplicating the terrain to make a new one doesn't work) and I've lost my previous environments now.
Sound effects are in, I really really need to replace the placeholder fish now! Can't believe how quickly this is coming together.
Good morning, it is the final day of the jam!!!
Instead of modelling fish for the fishing game (what? no fish still????) I have added in a fish counter + some tutorial messages for the first scene. #TOJam2022 #TOJam
@ryanmiller nice! For some reason this made me want to have fish for dinner today. What are you developing this game in btw?
@sigsegv fish is tasty! This is being built in Unity :)
@ryanmiller now we're talking! Looks great
@sigsegv thank you!