On Unity 2021.3.4 my Editor frame rate is limited to 30 fps.
- Vsync is off
- Application.Targetframerate is set to -1
- Editor performance throttling is off
- Viewport vsync is off
- Not performance related
- Computer is very fast, runs great in build
What is happening? ☹️
As usual this is the case
https://twitter.com/_KPDwyer/status/976805736977256448
Pretty sure this is my fault in-project because another project with the same Unity version runs real fast 🤔