On Unity 2021.3.4 my Editor frame rate is limited to 30 fps.

- Vsync is off
- Application.Targetframerate is set to -1
- Editor performance throttling is off
- Viewport vsync is off
- Not performance related
- Computer is very fast, runs great in build

What is happening? ☹️

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SOLVED? This only happens when playing on an external monitor with the built-in display active. Running on built-in display solo it's fine, and external-monitor solo (clamshell mode) it's fine.

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