Mornings! So this instance has been running for 3 weeks, reached almost 2000 people, and seems to be holding up nicely! Thanks everyone!
I wrote a "marketing" blogpost that I'm gonna spam everyone with now, http://aras-p.info/blog/2017/12/04/Gamedev-Mastodon-mastodon.gamedev.place/
#introductions I design Vulkan & SPIR-V as Codeplay's lead Vulkan representative to Khronos. My day job is bit twiddling to make compute shaders faster.
#introductions I design Vulkan & SPIR-V as Codeplay's lead Vulkan representative to Khronos. My day job is bit twiddling to make compute shaders faster.
Cross compiling Sollya to Windows with Emscripten http://www.duskborn.com/cross-compiling-sollya-to-windows-with-emscripten/
Remote working, bit twiddling, Compiler Warlock @ Unity