There isn't much I can add to the "Debuggers? In my Modern C++?!" convo (former automated debugging researcher thinks debuggers are core to dev tools) but I'm glad automated debugging tools in game engine dev have become more of a thing in the last decade & so many game devs vocally defend the power of interactive debugging as complementary.
2011, when automated code analysis was less the norm: https://www.gamasutra.com/view/news/128836/InDepth_Static_Code_Analysis.php
Game development! Discussions about game development and related fields, and/or by game developers and related professions.