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Dr Jess Birch

This console generation, I expect there will be rapid advancement in the results seen for cleaning up temporal reconstruction when interacting with real-time ray tracing effects (& the rasterised hacks emulating them for shadows, occlusion, reflections etc). Already much progress during last gen.
"Temporally Reliable Motion Vectors for Real-time Ray Tracing" sites.cs.ucsb.edu/~lingqi/#pub

sites.cs.ucsb.eduLingqi Yan: Research Homepage