UE5's new TAA claim: "Quality approaching 4K native at the cost of 1080p" (demonstration scene running on PS5 & XSX so not using Tensor cores for that). Yes please (new dense geometry/LoD techniques with fully dynamic lighting & real-time RT means per pixel costs are only going up & the future is players driving 4K120 TVs & monitors)!
Lots of productivity wins & extra assets bundled with the engine license (to my amateur eye). Demo scene & early access engine out today.
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