Unity update #4(?): Well... they said the new "Industry" license applies retro-actively even to Unity 2021. It doesn't matter that our income is below the limit since we are working with organizations (that don't pay us yet) whose income counts against ours. Paid them just shy of $20k (per year) because otherwise they were going to cancel our (already quite expensive) Pro licenses.
LITERALLY the same day we get an email saying prices will increase in 2025. -_- (edit, apparently not Industry)
@slembcke bloody hell, this must make doing Unity freelancing untenable
@sinbad If you make something that's not-quite a game? Yeah... If we don't start making money sooner than later, this will be a nice albatross around our neck. -_-
To be clear, it's Industry that they are hiking the price of to $6200/year. Unity Pro is "only" increasing to $2200/year.
Squeeze squeeze squeeze.
@slembcke I’m so glad I moved to UE, almost 5 years ago now. It wasn’t an easy transition but it’s so much more stable and I get to pay nothing unless we make quite a lot of money