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Original Legend of Zelda is impressive gamedesign-wise, I can see integral pieces of many modern great games as I progress, but I feel the base formula still has untapped potential..
I'm probably wrong though as I haven't played any other zelda beyond first yet 😅
Enemy locomotion unpredictability stands out (esp. Lv5), is it a mix of randomness and deliberate actions? or is that an illusion.
I'm finding the game too hard though (stuck at Lv6), partly due to the game&watch size I presume 🎮

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Mastodon server focused on game development and related topics.