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Mastodon server focused on game development and related topics.

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Tom Coxon

One last point to make for (ex-)Unity users: don't overlook GDScript! You're all so laser-focused on C# that you miss one of the best things about Godot!

In GDScript, there's no garbage collector to tiptoe around, the VM uses engine types natively without need of a translation layer, and there's syntactical sugar for common engine tasks like retrieving nodes by path, etc.