Dearest Mastodon community: Look at what I was wrapping up the last few days! Procedural destruction in HighOmega v3.0: https://www.youtube.com/watch?v=ZoeeFxa8Tkc ... there is NO debris baking and geometry is tessellated on the spot. Details to appear soon on reddit! 🙂 . By the way, do we have #screenshotsaturday here too? 🤔
Aaaand to wrap it up... here's the algorithm overview for anyone wishing to replicate this technique 🙂. Enjoy!
Game development! Discussions about game development and related fields, and/or by game developers and related professions.