Dearest Mastodon community: Look at what I was wrapping up the last few days! Procedural destruction in HighOmega v3.0: youtube.com/watch?v=ZoeeFxa8Tk ... there is NO debris baking and geometry is tessellated on the spot. Details to appear soon on reddit! πŸ™‚ . By the way, do we have here too? πŸ€”

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Aaaand to wrap it up... here's the algorithm overview for anyone wishing to replicate this technique πŸ™‚. Enjoy!

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Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.