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Implementing annotations in GDScript is a bit more complicated than I thought.

Still think it's worth it though.

@vnen are you talking about type annotations? Speaking of which, I wonder if with the new rewrite GDscript will get to have some of the missing type annotations it'd need (like function return types or dictionaries - that is, unless they already added them and I missed some update :P)

@silverweed no, I mean this: github.com/godotengine/godot-p

You can already define a function return types.

For dictionaries, I'm not sure what you mean. In 4.0 you can give a type to the key and value, but if you want to specify a structure it's not possible.

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