IFComp ( is now accepting author registrations! IFComp is exciting, and stressful, and there are cash prizes for interactive fiction, and you should read the rules before entering. Yes, this is an ambivalent sort of reminder.

If you're not sure, then try playing games and voting on them when the games are released (Oct 1). Then when voting is over you can say "Wow, I can totally do better than some of those" and think about writing a game for 2019. End of public service announcement.

(Last year I livetweeted the IFComp results and probably got myself blocked by everybody on this server. La la la.)

@zarfeblong I am reading the rules and best practices. Nowhere are ebooks mentioned. Are those out of competition? What about IF like gamebooks that also require pen&paper and dice?

@aggsol Excellent questions! The comp comes from a hobbyist-videogame history; the videogame format is an unspoken assumption in the rules. People have entered game-book-style PDF documents (, It's clearly accepted but we haven't gone out to those communities saying "You should be in IFComp."

@aggsol Really this is the first year that we've talked about outreach at all. My tweets/snuffleupagations are a first attempt at doing that. Historically we've been reactive rather than active -- a lot of Twine games started showing up five years ago, so we said "Okay, I guess we're a comp that has a lot of Twine games now!"

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