Quick comments on the Cyan layoffs:
https://blog.zarfhome.com/2025/03/layoffs-at-cyan
No additional info; just putting things into Cyan's historical context. Cyan has been through a lot of layoff cycles since the 1990s.
@zarfeblong I hate to admit this, but I didn't even realize that they were still a studio, which I suppose is part of the issue. I do love their work and feel bad that I have been missing out on supporting it.
@isquiesque @zarfeblong The Riven remake they released last year is pretty great, they re-imagined a lot of it and added new lore and story elements.
The Myst remaster is also very pretty, and they released the Rime Age last week, also remade with more story.
@zarfeblong That's a really interesting reminder of Cyan's history. I knew about the post-Uru freeze, but not the layoffs after Obduction. I suppose they had to finish Rime and the Firmament PS4/5 port before letting the devs go. I hope the Firmament port will help them port Riven more easily, and maybe secure a little more revenue.
Regarding names, I also recognized Autumn Palfenier, who was Animation Lead. I suppose this makes it unlikely for "Prefall" to feature much, if any 3D characters...
@artean If they never get money to hire back a full production team, I figure the game just won't ship.