Also, their Z-machine spec documents: http://frobnitz.co.uk/zmachine/infocom/
More complete collection of that Infocom stuff: https://eblong.com/infocom/
Finally got my thought on _Heaven's Vault_ posted. I go on for a while. https://blog.zarfhome.com/2019/05/heavens-vault-design-ruminations.html
Registration for NarraScope closes tomorrow night. This is the IF conference I'm helping to organize in Boston. https://narrascope.org/pages/registration.html
@gnomon yer welcome!
@christinelove Speaking as a scroll bar aficionado, I appreciate your work
@ceejbot I've been hating on Postel's Law for, yeesh, twenty years now. Ever since we had to do a round of cleanup on Z-machine interpreters because they accepted absolute garbage.
Um. Apparently a symbol I invented was added to Unicode last June. (Sedna, 2BF2. https://www.unicode.org/charts/PDF/U2B00.pdf)
I replayed Prince of Persia (2008). It got me thinking whether that game's ending, which so many people talked about, has been followed up in the past ten years of game design. http://blog.zarfhome.com/2019/01/prince-of-persia-2008-legacy.html
@oreolek Hah, yay plotex
Thoughts on my favorite IGF finalists for narrative: Obra Dinn, Seers Isle, Wandersong. http://blog.zarfhome.com/2019/01/2019-igf-nominees-my-favorites.html
Thoughts on IGF finalists that I had mixed reactions to: Unavowed, Genital Jousting, Hypnospace Outlaw. http://blog.zarfhome.com/2019/01/2019-igf-nominees-mixed-reactions.html
Comments on a few of the IGF finalists: A Case of Distrust, The Hex, Watch Me Jump, levedad. http://blog.zarfhome.com/2019/01/2019-igf-nominees-something-notable.html
@runevision If Ico were first-person or over-the-shoulder (nearly-first), there would be little to distinguish it from a 3D metroidvania.
I re-read _The Dark Is Rising_ and thought about game design. http://blog.zarfhome.com/2018/12/and-tomorrow-will-be-beyond-imagining.html
@CarlMuckenhoupt Sorry, it is the Received Wisdom. Installers that are actual apps are way more of a pain in the ass.
An interactive fiction guy. He/him.
Game development! Discussions about game development and related fields, and/or by game developers and related professions.