@mogwai_poet It felt like forever. Of course, those four years were most of my college years so it was experientially forever for me.
Finally got my thought on _Heaven's Vault_ posted. I go on for a while. https://blog.zarfhome.com/2019/05/heavens-vault-design-ruminations.html
Registration for NarraScope closes tomorrow night. This is the IF conference I'm helping to organize in Boston. https://narrascope.org/pages/registration.html
@ceejbot I've been hating on Postel's Law for, yeesh, twenty years now. Ever since we had to do a round of cleanup on Z-machine interpreters because they accepted absolute garbage.
Um. Apparently a symbol I invented was added to Unicode last June. (Sedna, 2BF2. https://www.unicode.org/charts/PDF/U2B00.pdf)
I replayed Prince of Persia (2008). It got me thinking whether that game's ending, which so many people talked about, has been followed up in the past ten years of game design. http://blog.zarfhome.com/2019/01/prince-of-persia-2008-legacy.html
Thoughts on my favorite IGF finalists for narrative: Obra Dinn, Seers Isle, Wandersong. http://blog.zarfhome.com/2019/01/2019-igf-nominees-my-favorites.html
Thoughts on IGF finalists that I had mixed reactions to: Unavowed, Genital Jousting, Hypnospace Outlaw. http://blog.zarfhome.com/2019/01/2019-igf-nominees-mixed-reactions.html
An interactive fiction guy. He/him.
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