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I've been batting around starting my own little game engine for a while, 80% for learning purposes, 15% to prove I can, and 5% to make a game.
Right now I'm thinking I want to aim for a 2D RPG in the vein of Baldur's Gate and Pillar of Eternity. It's going to be sprite based, and I've been a bit inspired from some write-ups on Graveyard Keeper's system. I think I will have it integrate Aseprite's system, so animation, normals, etc will be done in there then imported.