"Visual Studio IDE is just fine being a 32-bit process", they said :) And now it doesn't have enough memory to *close itself*.
Sure, I am working with the solution that contains whole llvm/clang source code, which is massive. But still!
Why is this step necessary? mastodon.gamedev.place might not be the server where you are registered, so we need to redirect you to your home server first.
Don't have an account? You can sign up here