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#codeberg

12 posts12 participants1 post today
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@LukaszOlejnik Completely understandable. I believe this has to do with the mythologization of AI. People seem to believe AI is the Magic Tool That Solves All Problems. 🙄

On #Codeberg, we recently got spammed with obvious fake bug reports that appear to be written by LLMs. Thankfully, moderation deleted all of it at lightning speed. 👍

Conspiracy theory: Maybe this is what happend to curl as well. I.e. it's actually a *deliberate* spam attack to troll the devs and waste time.

#storySeedLibrary 's code is now available on both #codeberg and #github (mirrored):

codeberg.org/alxd/storyseedlib

github.com/pawelngei/storyseed

There's a TODO list, but if you find any problems / you'd like to make a correction, please feel free to submit a PR!

If at any point I fail to take this project forward (or if anyone disagrees with how I run it), I invite you to fork it and set up your own version! :)

Summary card of repository alxd/storyseedlibrary
Codeberg.orgstoryseedlibraryA repository of https://storyseedlibrary.org/ , written in Hugo
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⚠️ Perdão pelo paraquedismo na conversa, mas venho trazer o alerta de que, em vez de criarem dependência de serviço privativo e fornecido por :prisao: BigTech (Micosoft), também podem fazer essas coisas, com mais liberdade, em outras plataformas como, apenas para citar exemplos, #Codeberg, #Disroot Git — ambos com base em #Forgejo — ou #GitLab, inclusive com a opção muito recomendável, para quem pode, de autohospedá-los. ✅

CC: @cadusilva@bolha.one @Sondra@masto.donte.com.br

@Codeberg Do you guys offer some kind of rsync (or just ftp) storage?

I ask because (in game dev) there are a lot of huge binary files and git uses so much more space than is needed.

I could have a repo with a 'media' dir which is ignored by git. The big files in there can be stored remotely sans git.

This way there's only one version of each big file, rather than potentially dozens, which is just eating up your storage!

🦇