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#customgameengine

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Leandro (Cerberus1746)<p>I just realized I could execute my game engine inside Blender because it is nothing but a python module...</p><p>...I don&#39;t know what to do with this amount of power.</p><p><a href="https://mastodon.gamedev.place/tags/blender" class="mention hashtag" rel="tag">#<span>blender</span></a> <a href="https://mastodon.gamedev.place/tags/blender3d" class="mention hashtag" rel="tag">#<span>blender3d</span></a> <a href="https://mastodon.gamedev.place/tags/python" class="mention hashtag" rel="tag">#<span>python</span></a> <a href="https://mastodon.gamedev.place/tags/CustomGameEngine" class="mention hashtag" rel="tag">#<span>CustomGameEngine</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a></p>
Joshua Skelton<p>Been working on adding manipulation gizmos to the Delver Engine editor. Got to stretch my brain in a few ways:</p><p>- Rendering to a pick buffer<br />- Runtime mesh generation<br />- Hierarchical transformations</p><p><a href="https://mastodon.gamedev.place/tags/customgameengine" class="mention hashtag" rel="tag">#<span>customgameengine</span></a></p>
Joshua Skelton<p>Made a small level in Delver Engine of my buddy Mrmo Tarius&#39; mockup.</p><p><a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="tag">#<span>pixelart</span></a> <a href="https://mastodon.gamedev.place/tags/customgameengine" class="mention hashtag" rel="tag">#<span>customgameengine</span></a></p>