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Vehicle Physics<p>Testing friction and damping effects using the standard device force, without relying on DirectInput effects. This implementation provides full control over FFB effects, enabling more realistic steering forces.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="tag">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="tag">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="tag">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/FFB" class="mention hashtag" rel="tag">#<span>FFB</span></a> <a href="https://mastodon.gamedev.place/tags/GamePhysics" class="mention hashtag" rel="tag">#<span>GamePhysics</span></a> <a href="https://mastodon.gamedev.place/tags/Simracing" class="mention hashtag" rel="tag">#<span>Simracing</span></a></p>
Vehicle Physics<p>The kinematic suspension is now working—next up: kinematic steering in Vehicle Physics Pro! This will simulate the track rod and steering rack, introducing new steering effects such as kinematic Ackermann, bump steer, and roll steer. It will also enable accurate simulation of forces in the steering rack, determining the force feedback in the steering wheel.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="tag">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="tag">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/FFB" class="mention hashtag" rel="tag">#<span>FFB</span></a> <a href="https://mastodon.gamedev.place/tags/Physics" class="mention hashtag" rel="tag">#<span>Physics</span></a> <a href="https://mastodon.gamedev.place/tags/Simulator" class="mention hashtag" rel="tag">#<span>Simulator</span></a> <a href="https://mastodon.gamedev.place/tags/Simracing" class="mention hashtag" rel="tag">#<span>Simracing</span></a> <a href="https://mastodon.gamedev.place/tags/Motorsport" class="mention hashtag" rel="tag">#<span>Motorsport</span></a> <a href="https://mastodon.gamedev.place/tags/Perrinn" class="mention hashtag" rel="tag">#<span>Perrinn</span></a> <a href="https://mastodon.gamedev.place/tags/Project424" class="mention hashtag" rel="tag">#<span>Project424</span></a> <a href="https://mastodon.gamedev.place/tags/Engineering" class="mention hashtag" rel="tag">#<span>Engineering</span></a> <a href="https://mastodon.gamedev.place/tags/onshape" class="mention hashtag" rel="tag">#<span>onshape</span></a></p>
Vehicle Physics<p><a href="https://mastodon.gamedev.place/tags/ScreenShotSaturday" class="mention hashtag" rel="tag">#<span>ScreenShotSaturday</span></a> This is how noisy the steering rate can get when calculated from the position data of a steering wheel device.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="tag">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="tag">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="tag">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/FFB" class="mention hashtag" rel="tag">#<span>FFB</span></a> <a href="https://mastodon.gamedev.place/tags/Simulator" class="mention hashtag" rel="tag">#<span>Simulator</span></a> <a href="https://mastodon.gamedev.place/tags/Engineering" class="mention hashtag" rel="tag">#<span>Engineering</span></a></p>
Vehicle Physics<p>Testing signal processing filters for advanced force feedback effects. Updating FFB from a dedicated thread at a precise 100 Hz brings a massive improvement. The FFB effects even remain active when Unity loses focus and “Run in background” is disabled.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="tag">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="tag">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="tag">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/FFB" class="mention hashtag" rel="tag">#<span>FFB</span></a> <a href="https://mastodon.gamedev.place/tags/GamePhysics" class="mention hashtag" rel="tag">#<span>GamePhysics</span></a> <a href="https://mastodon.gamedev.place/tags/Simracing" class="mention hashtag" rel="tag">#<span>Simracing</span></a></p>
Vehicle Physics<p>Working on multi-threaded device polling for force feedback (FFB) devices. A separate thread continuously reads the device state and applies force feedback immediately, enabling high-frequency advanced FFB effects</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="tag">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="tag">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="tag">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/FFB" class="mention hashtag" rel="tag">#<span>FFB</span></a> <a href="https://mastodon.gamedev.place/tags/GamePhysics" class="mention hashtag" rel="tag">#<span>GamePhysics</span></a> <a href="https://mastodon.gamedev.place/tags/Simracing" class="mention hashtag" rel="tag">#<span>Simracing</span></a></p>
Kettwachsler<p>Falls mir irgendwer zu Teilen davon zu- oder abraten möchte, ich freue mich sehr über einen Austausch.</p><p>Bisherige Idee:</p><p>- <a href="https://sueden.social/tags/ViaJulia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ViaJulia</span></a> von <a href="https://sueden.social/tags/G%C3%BCnzburg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Günzburg</span></a> nach <a href="https://sueden.social/tags/FFB" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FFB</span></a> <br>- <a href="https://sueden.social/tags/AmmerAmperRadweg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AmmerAmperRadweg</span></a> bis zur <a href="https://sueden.social/tags/Isar" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Isar</span></a> <br>- dann Richtung <a href="https://sueden.social/tags/Straubing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Straubing</span></a> und dort den <a href="https://sueden.social/tags/DonauRegenRadweg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DonauRegenRadweg</span></a> bis <a href="https://sueden.social/tags/Cham" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cham</span></a> <br>- dann Richtung <a href="https://sueden.social/tags/Naab" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Naab</span></a> und am <a href="https://sueden.social/tags/NaabtalRadweg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NaabtalRadweg</span></a> entlang bis hoch in die <a href="https://sueden.social/tags/Oberpfalz" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Oberpfalz</span></a> <br>- entlang des <a href="https://sueden.social/tags/Main" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Main</span></a> bis <a href="https://sueden.social/tags/W%C3%BCrzburg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Würzburg</span></a> <br>- vl. entlang der <a href="https://sueden.social/tags/romantischenStrasse" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>romantischenStrasse</span></a> bis Günzburg </p><p><a href="https://sueden.social/tags/radreise" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>radreise</span></a></p>
Vehicle Physics<p>How does the force feedback (FFB) model calculate the torque applied to the steering wheel device?</p><p>First, we set the maximum torque the device can handle (20 Nm in this case). The FFB component then calculates the steering load coming from the steering rack using its physical model and applies the corresponding torque ratio to the device.</p><p><a href="https://mastodon.gamedev.place/tags/VPPDev" class="mention hashtag" rel="tag">#<span>VPPDev</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="tag">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="tag">#<span>MadeWithUnity</span></a> <a href="https://mastodon.gamedev.place/tags/PERRINN" class="mention hashtag" rel="tag">#<span>PERRINN</span></a> <a href="https://mastodon.gamedev.place/tags/Project424" class="mention hashtag" rel="tag">#<span>Project424</span></a> <a href="https://mastodon.gamedev.place/tags/Engineering" class="mention hashtag" rel="tag">#<span>Engineering</span></a> <a href="https://mastodon.gamedev.place/tags/Motorsport" class="mention hashtag" rel="tag">#<span>Motorsport</span></a> <a href="https://mastodon.gamedev.place/tags/Simulator" class="mention hashtag" rel="tag">#<span>Simulator</span></a> <a href="https://mastodon.gamedev.place/tags/Simracing" class="mention hashtag" rel="tag">#<span>Simracing</span></a> <a href="https://mastodon.gamedev.place/tags/FFB" class="mention hashtag" rel="tag">#<span>FFB</span></a></p>
Gali<p>Ich läute hiermit die Spargelzeit ein<br><a href="https://mstdn.animexx.de/tags/Spargel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Spargel</span></a> <a href="https://mstdn.animexx.de/tags/sushi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sushi</span></a> <a href="https://mstdn.animexx.de/tags/FFB" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FFB</span></a></p>
Anime & Manga Media Monitor<p>Süddeutsche Zeitung | Fürstenfeldbruck: Drei Tage Anime und Manga<br><a href="https://www.sueddeutsche.de/muenchen/fuerstenfeldbruck/animuc-manga-anime-convention-fuerstenfeld-1.6519971" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">sueddeutsche.de/muenchen/fuers</span><span class="invisible">tenfeldbruck/animuc-manga-anime-convention-fuerstenfeld-1.6519971</span></a></p><p><a href="https://mstdn.animexx.de/tags/AniMUC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AniMUC</span></a> <a href="https://mstdn.animexx.de/tags/M%C3%BCnchen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>München</span></a> <a href="https://mstdn.animexx.de/tags/F%C3%BCrstenfeldbruck" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Fürstenfeldbruck</span></a> <a href="https://mstdn.animexx.de/tags/FFB" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FFB</span></a> <a href="https://mstdn.animexx.de/tags/Anime" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Anime</span></a> <a href="https://mstdn.animexx.de/tags/Manga" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Manga</span></a> <a href="https://mstdn.animexx.de/tags/Cosplay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cosplay</span></a></p>
Vehicle Physics<p>If you use a Simucube 2 Pro steering wheel with simulators based on Vehicle Physics Pro, this new official Simucube profile allows you to configure a wheel range of 1200 degrees. Search for &quot;Vehicle Physics&quot; in the Simucube True Drive app by title to find the official VPP Simucube profiles.</p><p><a href="https://mastodon.gamedev.place/tags/Simucube" class="mention hashtag" rel="tag">#<span>Simucube</span></a> <a href="https://mastodon.gamedev.place/tags/SimRacing" class="mention hashtag" rel="tag">#<span>SimRacing</span></a> <a href="https://mastodon.gamedev.place/tags/Racing" class="mention hashtag" rel="tag">#<span>Racing</span></a> <a href="https://mastodon.gamedev.place/tags/Simulator" class="mention hashtag" rel="tag">#<span>Simulator</span></a> <a href="https://mastodon.gamedev.place/tags/FFB" class="mention hashtag" rel="tag">#<span>FFB</span></a></p>