mastodon.gamedev.place is one of the many independent Mastodon servers you can use to participate in the fediverse.
Mastodon server focused on game development and related topics.

Server stats:

5.3K
active users

#GDC23

0 posts0 participants0 posts today

Our "Realistic Real-Time Sky Dome Rendering in 'Gran Turismo 7'" presentation with Kenichiro Yasutomi is on GDC Vault! The recording is viewable for subscribers only, but the slide materials (with notes) are accessible to all 🙂

Slide
gdcvault.com/play/1029434/Adva

Recording
gdcvault.com/play/1028916/Adva

This talk covers physics-based sky rendering, using observation-based atmospheric models, Mie scattering, and LUTs for efficient runtime. It also discusses cloud rendering!

www.gdcvault.comAdvanced Graphics Summit: Realistic Real-Time Sky Dome Rendering in 'Gran Turismo 7'
Continued thread

Thanks again to everyone who gave their time and energy to make this a success for Godot!

The Godot project has no marketing budget, so this booth was sponsored by W4 Games, and hosted by users and contributors, as well as companies such as W4, @toot, and GDQuest.

So after I had 2 days off work because of Covid, then 2 days writing up my report on the sessions etc and now, finally, tmw I can maybe start “work” properly.

was great! It was my first time to GDC and was pretty much what I’d imagined it to be. Unfortunately, despite being masked 90% of the time I caught COVID in America 🤷‍♂️

Extremely pleased to not have COVID.

I'll need to do another test later this week to confirm of course, but I'm very pleased to have gotten home, opened my gift, and found nothing inside.

(probably helped that I masked indoors, stayed outdoors almost the entire show, and only ate indoors for a frantic 20 minute shovelling of vegetables into mouth while hanging out in the Epic VIP booth heh)