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Owl New Worlds 🔢 making NOKOMA<p>It&#39;s time for The Owl Gazette 2025 #12!<br />What happened last week? Let&#39;s recap! 👍</p><p>Patreon: <a href="https://www.patreon.com/posts/owl-gazette-2025-125040616" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">patreon.com/posts/owl-gazette-</span><span class="invisible">2025-125040616</span></a><br />Ko-fi: <a href="https://ko-fi.com/post/The-Owl-Gazette-2025-12-O4O11CI4JV" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">ko-fi.com/post/The-Owl-Gazette</span><span class="invisible">-2025-12-O4O11CI4JV</span></a></p><p><a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="tag">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="tag">#<span>devlog</span></a></p>
DearFox<p>Today I added teleportation of a player to a given point initiated by the server. Although now this is only used to teleport the player in the event of a speed hack or "passing through walls". Verification takes place on the server side.</p><p>I also installed a plugin to track the time I spend on a project. Then I'll share my statistics.</p><p>Many technical improvements were also made and many problems and bugs were solved. I think I spent several days trying to correctly implement the visibility of players in a certain area of visibility from the player. So that now the player will see other players only in a certain zone from selves.</p><p><a href="https://meow.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://meow.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://meow.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://meow.social/tags/Godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godotengine</span></a> <a href="https://meow.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a></p>
Honora NiwlCraft<p>Do you make godot written tutorials and have a blog with RSS? Send me your page so I can subscribe! ☺️</p><p><a href="https://mastodon.art/tags/RSS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RSS</span></a> <a href="https://mastodon.art/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.art/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a></p>
Distant Meadows<p>Today is the day—our official Discord server is live! 🎉 Join us and dive into the world of Waters of Sal Naména. Chat with fellow fans, discuss game design, and get behind-the-scenes insights. Whether you love pixel art, storytelling, or unique games, there’s a place for you here. Besides, we just announced our Draw-Your-Character contest—get ready for your chance to be featured in the game! 💚✨ discord.gg/zrCjkcFYPw</p><p><a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="tag">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/watersofsalnamena" class="mention hashtag" rel="tag">#<span>watersofsalnamena</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/metroidbrainia" class="mention hashtag" rel="tag">#<span>metroidbrainia</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a></p>
𝙋𝙨𝙖𝙡𝙙𝙤𝙧𝙣 🇬🇧<p>One thing I would love to see added to <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> (maybe I can?) is when selecting a panel override to say "give me the current panel so I can modify it" rather than starting completely from scratch.</p>
Yann Kervran<p>I enjoy a lot 3D content generators like Geometry Nodes in Blender but, as a writer, I wanted also to check Context Free Grammar systems for narrative purpose. So I have made a quick first system in Godot to play a bit. Nothing fancy but a first toe in (deep) water.</p><p>And it seemed to me that some Eldritch horrors where the perfect mood for nowadays generators…</p><p><a href="https://framapiaf.org/tags/narrative" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>narrative</span></a> <a href="https://framapiaf.org/tags/generativeart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>generativeart</span></a> <a href="https://framapiaf.org/tags/generativenarration" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>generativenarration</span></a> <a href="https://framapiaf.org/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://framapiaf.org/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a></p>
𝙋𝙨𝙖𝙡𝙙𝙤𝙧𝙣 🇬🇧<p>Feels like a lot of <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> is based around panels, and they're great, but they should probably have a 9PatchRect inside them by default?</p>
ConditionalCoder<p>I made a simple <a href="https://mastodon.gamedev.place/tags/2D" class="mention hashtag" rel="tag">#<span>2D</span></a> dice in <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="tag">#<span>Godot</span></a> that rolls, slows down, then stops and shows a random number. And all without using a timer!</p><p><a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="tag">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/GDScript" class="mention hashtag" rel="tag">#<span>GDScript</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/Godot4" class="mention hashtag" rel="tag">#<span>Godot4</span></a></p>
SenAm Games<p>Our action-adventure Three Musketeers is leveling up! 🚀 ⚔🎭 <br>Today, we’re showcasing the latest progress on our combat system: dynamic sword fights, precise parries and fluid animations! 🔥</p><p>What do you think? 💬👇</p><p><a href="https://mastodon.social/tags/ThreeMusketeersGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ThreeMusketeersGame</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.social/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.social/tags/CombatSystem" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CombatSystem</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/wishlistwednesday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wishlistwednesday</span></a></p>
𝙋𝙨𝙖𝙡𝙙𝙤𝙧𝙣 🇬🇧<p>Wow, <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> has some nice string methods I'd not seen, like lots of Is* </p><p>Like IsAbolutePath IsRelativePath and IsValidFloat. Very useful!</p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/tips" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>tips</span></a></p>
Source of Mana<p>We have come a long way. The first picture shows our newly updated desert cave tileset (we&#39;ll continue tinkering with the water). The second picture shows the 2016 version used in The Mana World and the last one is the 2007 version of this. <a href="https://mastodon.gamedev.place/tags/rpg" class="mention hashtag" rel="tag">#<span>rpg</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="tag">#<span>pixelart</span></a> <a href="https://mastodon.gamedev.place/tags/mana" class="mention hashtag" rel="tag">#<span>mana</span></a></p>
ConditionalCoder<p>I just updated to <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="tag">#<span>Godot</span></a> v4.4.1 and noticed the colour scheme of my editor changed.</p><p>Thankfully resetting the text editor colour theme in the editor settings fixed it 😌 </p><p><a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="tag">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/Godot4" class="mention hashtag" rel="tag">#<span>Godot4</span></a></p>
Rokojori<p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@jupiter" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>jupiter</span></a></span> Whoop whoop 🔥 Godot Berlin :) <br><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.social/tags/berlin" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>berlin</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a></p>
⚡ Hefka le Nekopunk ⚡<p>Day 5 of making a second <a href="https://mastodon.gamedev.place/tags/bullethell" class="mention hashtag" rel="tag">#<span>bullethell</span></a> using <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a> - Wow, the workflow is smoother than it was on Unity :D<br />Made new stuff, improved stuff, collisions are working, invincibility time when it works as well. Stay tuned! <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="tag">#<span>solodev</span></a></p>
Owl New Worlds 🔢 making NOKOMA<p>I was considering waiting for v1.8.0 but I think I will push a 1.7.5 update in between. I improved the responsiveness even more, you must have this as soon as possible haha 🤭</p><p><a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="tag">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/puzzle" class="mention hashtag" rel="tag">#<span>puzzle</span></a> <a href="https://mastodon.gamedev.place/tags/cozy" class="mention hashtag" rel="tag">#<span>cozy</span></a></p>
Snarkle Studios<p>The Night Museum is available to wishlist on Steam:<br><a href="https://store.steampowered.com/app/3456200/The_Night_Museum/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/345</span><span class="invisible">6200/The_Night_Museum/</span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/indie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indie</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/wishlistwednesday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wishlistwednesday</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/godot4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot4</span></a> <a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.social/tags/madewithgodot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>madewithgodot</span></a> <a href="https://mastodon.social/tags/steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>steam</span></a> <a href="https://mastodon.social/tags/steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>steam</span></a> <a href="https://mastodon.social/tags/horrordev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>horrordev</span></a> <a href="https://mastodon.social/tags/indiehorror" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiehorror</span></a></p>
DelegateVoid<p>Would be great if using <a href="https://mastodon.gamedev.place/tags/discord" class="mention hashtag" rel="tag">#<span>discord</span></a> for <a href="https://mastodon.gamedev.place/tags/opensource" class="mention hashtag" rel="tag">#<span>opensource</span></a> projects would be considered a violation of open source principles (never gonna happen I know).</p><p>Some offenders:</p><p> - <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a> <br /> - <a href="https://mastodon.gamedev.place/tags/mudblazor" class="mention hashtag" rel="tag">#<span>mudblazor</span></a><br /> - <a href="https://mastodon.gamedev.place/tags/nanoframework" class="mention hashtag" rel="tag">#<span>nanoframework</span></a><br /> - <a href="https://mastodon.gamedev.place/tags/appflowy" class="mention hashtag" rel="tag">#<span>appflowy</span></a> <br /> - <a href="https://mastodon.gamedev.place/tags/libretro" class="mention hashtag" rel="tag">#<span>libretro</span></a><br /> - <a href="https://mastodon.gamedev.place/tags/ffmpeg_wasm" class="mention hashtag" rel="tag">#<span>ffmpeg_wasm</span></a> <br /> - <a href="https://mastodon.gamedev.place/tags/synocommunity" class="mention hashtag" rel="tag">#<span>synocommunity</span></a><br /> - <a href="https://mastodon.gamedev.place/tags/linuxserverio" class="mention hashtag" rel="tag">#<span>linuxserverio</span></a> <br /> - <a href="https://mastodon.gamedev.place/tags/heroicgamelauncher" class="mention hashtag" rel="tag">#<span>heroicgamelauncher</span></a> <br /> - etc...</p><p>And yes some of these do offer alternatives but they are mostly abandoned.</p><p>And I get you might be happy with <a href="https://mastodon.gamedev.place/tags/discord" class="mention hashtag" rel="tag">#<span>discord</span></a> (and that&#39;s fine too), but I&#39;m not.</p>
DrDoctor1992<p>Back on the text parser experiment from last year <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="tag">#<span>Godot</span></a></p>
Jacob Ibáñez 🔒<p>Doncs ja he publica una nova versió del <a href="https://xarxa.cloud/tags/Paraploimos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Paraploimos</span></a> </p><p><a href="https://iakobs.itch.io/paraploimos-emporion" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">iakobs.itch.io/paraploimos-emp</span><span class="invisible">orion</span></a></p><p>Inclou bastants canvis: missions, diàlegs, traces del vent per veure on bufa sense tenir la bandera davant, moviment del vaixell amb el ratolí, inventari...</p><p>Em fareu un favor si el proveu i em doneu feedback, i si us agrada i el valoreu doncs ja seria fantàstic.</p><p>Us deixo la imatge de capçalera que he fet, basant-me en una ceràmica del museu d'Empúries.</p><p><a href="https://xarxa.cloud/tags/Fedijam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Fedijam</span></a> <a href="https://xarxa.cloud/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://xarxa.cloud/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a></p>
Owl New Worlds 🔢 making NOKOMA<p>NOKOMA is a cozy and fun original puzzle game with numbers. Touch them, split them and empty the grids. Reach the highest score in the thrilled Arcade mode &amp; challenge yourself with unique mechanics in the upcoming Puzzle mode.</p><p><a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="tag">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/puzzle" class="mention hashtag" rel="tag">#<span>puzzle</span></a> <a href="https://mastodon.gamedev.place/tags/cozy" class="mention hashtag" rel="tag">#<span>cozy</span></a></p>