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#USDZ

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Blender 4.4 will import/export OpenUSD with displacements (Feb'25).
Realtime rendering with Meshes/SubD and Displacements is currently not supported on Apple, but it's mentioned in the feature list since (over) a year now. And I already saw unintended(?) exports from ObjectCapture with "unused" .exr displacement maps early 2023.
It looks to me as WWDC25 will bring it to iOS 19 and visionOS 3.
I also hope for <model>.

#b3d#openUSD#usdz

Are there any good infinite canvas apps with 3D integration, preferrably glTF?

Apple has shipped Freeform, their take on an infinite collaborative canvas, and it's already a pretty good way to showcase 3D models.

Can directly embed USDZ files, view in 3D and AR with a click.