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HaafAndHammar<p>I feel like a genius with a wacky little algorithm that makes sure boathouses now always correctly orient to face open sea. That&#39;s the foundation I need to get a proper animation for the fishing boats and ferries going in and out.</p><p><a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="tag">#<span>screenshotsaturday</span></a> | <a href="https://mastodon.gamedev.place/tags/unity3d" class="mention hashtag" rel="tag">#<span>unity3d</span></a> | <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> | <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a></p>
Shadow Grove<p>💡 <a href="https://mastodon.social/tags/UnityTips" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnityTips</span></a> for beginners: Get involved in the Unity community! 🤝 Get involved in the Unity community to network, collaborate, and learn from experienced game developers. Join forums, attend events, and connect with others. <a href="https://mastodon.social/tags/unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity</span></a> <a href="https://mastodon.social/tags/unity3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity3d</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/unitycommunity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unitycommunity</span></a> <a href="https://mastodon.social/tags/networking" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>networking</span></a> <a href="https://mastodon.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a></p>
Shadow Grove<p>💡 <a href="https://mastodon.gamedev.place/tags/UnityTips" class="mention hashtag" rel="tag">#<span>UnityTips</span></a> for beginners: Get involved in the Unity community! 🤝 Get involved in the Unity community to network, collaborate, and learn from experienced game developers. Join forums, attend events, and connect with others. <a href="https://mastodon.gamedev.place/tags/unity" class="mention hashtag" rel="tag">#<span>unity</span></a> <a href="https://mastodon.gamedev.place/tags/unity3d" class="mention hashtag" rel="tag">#<span>unity3d</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/unitycommunity" class="mention hashtag" rel="tag">#<span>unitycommunity</span></a> <a href="https://mastodon.gamedev.place/tags/networking" class="mention hashtag" rel="tag">#<span>networking</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a></p>
Dag<p>Unity: La differenza tra URP e High Quality: nel primo protipi ed è tutto veloce e scattante, nel secondo hai roba ad alta definizione mega sgravata</p><p><a href="https://livellosegreto.it/tags/unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity</span></a> <a href="https://livellosegreto.it/tags/unity3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity3d</span></a></p>
Brad Jeffrey<p>The new Alliance Peacefighter trailer, in case you missed it!</p><p>Wishlist here:<br /><a href="https://store.steampowered.com/app/3538210/Alliance_Peacefighter/" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/353</span><span class="invisible">8210/Alliance_Peacefighter/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/Gamedev" class="mention hashtag" rel="tag">#<span>Gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="tag">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="tag">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/MadeWithUnity" class="mention hashtag" rel="tag">#<span>MadeWithUnity</span></a></p>
HaafAndHammar<p>I&#39;ve come up with a way to orient the boathouses to face the water, but I still need to iron out the kinks. I&#39;m delaying having to make fog because it&#39;s proving very difficult.</p><p><a href="https://mastodon.gamedev.place/tags/unity3d" class="mention hashtag" rel="tag">#<span>unity3d</span></a> | <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> | <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a></p>
Shadow Grove<p>💼 <a href="https://mastodon.social/tags/UnityTips" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnityTips</span></a>: Keep your project organized with submenus when creating layers or tags by using a slash '/'. <a href="https://mastodon.social/tags/unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity</span></a> <a href="https://mastodon.social/tags/unity3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity3d</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a></p>
Shadow Grove<p>💼 <a href="https://mastodon.gamedev.place/tags/UnityTips" class="mention hashtag" rel="tag">#<span>UnityTips</span></a>: Keep your project organized with submenus when creating layers or tags by using a slash &#39;/&#39;. <a href="https://mastodon.gamedev.place/tags/unity" class="mention hashtag" rel="tag">#<span>unity</span></a> <a href="https://mastodon.gamedev.place/tags/unity3d" class="mention hashtag" rel="tag">#<span>unity3d</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a></p>
Álvaro García<p>Interesting repository: "Libre Fracture 2.0, a tool for object destruction in Unity" <a href="https://github.com/HunterProduction/unity-libre-fracture-2.0" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/HunterProduction/un</span><span class="invisible">ity-libre-fracture-2.0</span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/unity3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity3d</span></a></p>
HaafAndHammar<p>Trying a few different approaches to fog with absolutely no luck. I&#39;m not happy with any of them yet.</p><p>I&#39;ll try a more stylised approach and share how I get on.</p><p><a href="https://mastodon.gamedev.place/tags/unity3d" class="mention hashtag" rel="tag">#<span>unity3d</span></a> | <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> | <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a></p>
GameFromScratch<p>New Humble for <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a>, especially <a href="https://mastodon.gamedev.place/tags/Unity3d" class="mention hashtag" rel="tag">#<span>Unity3d</span></a> developers.</p><p>The Becoming a C# and Unity Game Developer is a collection of 17 Unity 6 video courses for just $18.</p><p><a href="https://gamefromscratch.com/becoming-a-c-and-unity-game-developer-humble-bundle/" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">gamefromscratch.com/becoming-a</span><span class="invisible">-c-and-unity-game-developer-humble-bundle/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a></p>
Shadow Grove<p>💡 <a href="https://mastodon.social/tags/UnityTips" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnityTips</span></a>: Create realistic and engaging game environments with Unity's Terrain system! 🌳 Create terrain, place trees and grass, and control height maps with ease. <a href="https://mastodon.social/tags/unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity</span></a> <a href="https://mastodon.social/tags/unity3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity3d</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/gameenvironments" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameenvironments</span></a> <a href="https://mastodon.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.social/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a> Learn more: <a href="https://docs.unity3d.com/Manual/terrain-UsingTerrains.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">docs.unity3d.com/Manual/terrai</span><span class="invisible">n-UsingTerrains.html</span></a></p>
Shadow Grove<p>💡 <a href="https://mastodon.gamedev.place/tags/UnityTips" class="mention hashtag" rel="tag">#<span>UnityTips</span></a>: Create realistic and engaging game environments with Unity&#39;s Terrain system! 🌳 Create terrain, place trees and grass, and control height maps with ease. <a href="https://mastodon.gamedev.place/tags/unity" class="mention hashtag" rel="tag">#<span>unity</span></a> <a href="https://mastodon.gamedev.place/tags/unity3d" class="mention hashtag" rel="tag">#<span>unity3d</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/gameenvironments" class="mention hashtag" rel="tag">#<span>gameenvironments</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="tag">#<span>IndieGame</span></a> Learn more: <a href="https://docs.unity3d.com/Manual/terrain-UsingTerrains.html" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">docs.unity3d.com/Manual/terrai</span><span class="invisible">n-UsingTerrains.html</span></a></p>
Álvaro García<p>Interesting videos: "Squeezing Unity: Tips for raising performance (2017)" <a href="https://www.youtube.com/watch?v=_wxitgdx-UI" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=_wxitgdx-UI</span><span class="invisible"></span></a> &amp; "Optimization tips for maximum performance (2020)" <a href="https://www.youtube.com/watch?v=ZRDHEqy2uPI" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=ZRDHEqy2uPI</span><span class="invisible"></span></a> &amp; <a href="https://www.youtube.com/watch?v=EK8sX8oCQbw" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=EK8sX8oCQbw</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/unity3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity3d</span></a></p>
Álvaro García<p>Interesting read: "Optimizing Unity UI" <a href="https://learn.unity.com/tutorial/optimizing-unity-ui" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">learn.unity.com/tutorial/optim</span><span class="invisible">izing-unity-ui</span></a> &amp; "Some of the best optimization tips for Unity UI" <a href="https://create.unity.com/Unity-UI-optimization-tips" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">create.unity.com/Unity-UI-opti</span><span class="invisible">mization-tips</span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/unity3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity3d</span></a></p>
HaafAndHammar<p>Ok, I caved to my own doubts and re-did the boathouses. Now they&#39;re smaller to be less intrusive, and have cute little barnacles.</p><p><a href="https://mastodon.gamedev.place/tags/unity3d" class="mention hashtag" rel="tag">#<span>unity3d</span></a> | <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> | <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a></p>
Cartic P<p>Check your game genre’s ad mon potential here. </p><p>Should I focus more on ad mon or IAP/events? Your genre should help you in balancing them. </p><p><a href="https://businessofgames.icartic.com/p/choosing-the-right-monetization-strategy" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">businessofgames.icartic.com/p/</span><span class="invisible">choosing-the-right-monetization-strategy</span></a> </p><p><a href="https://mastodon.social/tags/gamedesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedesign</span></a> <a href="https://mastodon.social/tags/mobilegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mobilegames</span></a> <a href="https://mastodon.social/tags/gamedevelopment" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedevelopment</span></a> <a href="https://mastodon.social/tags/gamedeveloper" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedeveloper</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/unity3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unity3d</span></a> <a href="https://mastodon.social/tags/madewithunity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>madewithunity</span></a> <a href="https://mastodon.social/tags/mobilegaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mobilegaming</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/GameKPI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameKPI</span></a></p>
Shadow Grove<p>🏞️ Import your <a href="https://mastodon.social/tags/PSD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PSD</span></a> files directly into Unity with the 2D PSD Importer package. Save time and streamline your workflow! <a href="https://mastodon.social/tags/Unity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity</span></a> <a href="https://mastodon.social/tags/Unity3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unity3D</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.social/tags/UnityTips" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnityTips</span></a></p>
Shadow Grove<p>🏞️ Import your <a href="https://mastodon.gamedev.place/tags/PSD" class="mention hashtag" rel="tag">#<span>PSD</span></a> files directly into Unity with the 2D PSD Importer package. Save time and streamline your workflow! <a href="https://mastodon.gamedev.place/tags/Unity" class="mention hashtag" rel="tag">#<span>Unity</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="tag">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/UnityTips" class="mention hashtag" rel="tag">#<span>UnityTips</span></a></p>
Dimitris Evgenidis 🎮💻🧙🏽‍♂️<p>Optimizing C# Reflection in Unity <a href="https://youtu.be/QsUsjktYKaw?si=qtSVVbcAOV7IaaaE" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">youtu.be/QsUsjktYKaw?si=qtSVVb</span><span class="invisible">cAOV7IaaaE</span></a> <a href="https://mastodon.gamedev.place/tags/UnityTips" class="mention hashtag" rel="tag">#<span>UnityTips</span></a> <a href="https://mastodon.gamedev.place/tags/Unity3D" class="mention hashtag" rel="tag">#<span>Unity3D</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGameDev" class="mention hashtag" rel="tag">#<span>IndieGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/Reflection" class="mention hashtag" rel="tag">#<span>Reflection</span></a></p>