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#autorigpro

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dasparadoxon<p>custom rigs sind mühsam. <a href="https://mastodontech.de/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://mastodontech.de/tags/autorigpro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>autorigpro</span></a></p>
John Soft<p>Sometimes I&#39;m jealous of other engines &quot;lightweightness&quot;...so to say... but I always kinda forgot how much work <a href="https://mastodon.gamedev.place/tags/unrealengine" class="mention hashtag" rel="tag">#<span>unrealengine</span></a> &#39;s tools can take away from you! </p><p>Seems like <a href="https://mastodon.gamedev.place/tags/autorigpro" class="mention hashtag" rel="tag">#<span>autorigpro</span></a> and <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="tag">#<span>UnrealEngine5</span></a> Manny Skeleton are a match made in heaven. I&#39;m able to make animations with a full control rig just straight in the editor via the timeline. </p><p>Takes 5 minutes. 😍👨‍❤️‍💋‍👨</p><p><a href="https://mastodon.gamedev.place/tags/madewithunreal" class="mention hashtag" rel="tag">#<span>madewithunreal</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine" class="mention hashtag" rel="tag">#<span>unrealengine</span></a> <a href="https://mastodon.gamedev.place/tags/ue5" class="mention hashtag" rel="tag">#<span>ue5</span></a> <a href="https://mastodon.gamedev.place/tags/blender" class="mention hashtag" rel="tag">#<span>blender</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegames" class="mention hashtag" rel="tag">#<span>indiegames</span></a></p>