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#dearimgui

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pedro<p>Fixing ugly palette widget in OpenMSX. <a href="https://mastodon.gamedev.place/tags/openMSX" class="mention hashtag" rel="tag">#<span>openMSX</span></a> <a href="https://mastodon.gamedev.place/tags/msx" class="mention hashtag" rel="tag">#<span>msx</span></a> <a href="https://mastodon.gamedev.place/tags/debugging" class="mention hashtag" rel="tag">#<span>debugging</span></a> <a href="https://mastodon.gamedev.place/tags/widget" class="mention hashtag" rel="tag">#<span>widget</span></a> <a href="https://mastodon.gamedev.place/tags/dearImgui" class="mention hashtag" rel="tag">#<span>dearImgui</span></a></p>
Chip Collier<p>Quick post about properly supporting display scales with ImGUI</p><p>For most folks this isn't a concern I think.</p><p><a href="https://allyourfaultforever.com/posts/hidpi-imgui-linux/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">allyourfaultforever.com/posts/</span><span class="invisible">hidpi-imgui-linux/</span></a></p><p><a href="https://icosahedron.website/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://icosahedron.website/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a> <a href="https://icosahedron.website/tags/csharp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>csharp</span></a></p>
Wojciech Jarosz<p>I released v2.1.0 of my <a href="https://mathstodon.xyz/tags/research" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>research</span></a> oriented <a href="https://mathstodon.xyz/tags/HighDynamicRange" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HighDynamicRange</span></a> image viewer HDRView yesterday. Worked on lots of changes and improvements over the holiday break. Get the deets and binary downloads at the link below. </p><p><a href="https://mathstodon.xyz/tags/hdr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>hdr</span></a>, <a href="https://mathstodon.xyz/tags/graphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>graphics</span></a>, <a href="https://mathstodon.xyz/tags/rendering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rendering</span></a>, <a href="https://mathstodon.xyz/tags/openexr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>openexr</span></a>, <a href="https://mathstodon.xyz/tags/cgi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cgi</span></a>, <a href="https://mathstodon.xyz/tags/webgl" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webgl</span></a>, <a href="https://mathstodon.xyz/tags/macos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>macos</span></a>, <a href="https://mathstodon.xyz/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a>, </p><p><a href="https://github.com/wkjarosz/hdrview/releases/tag/v2.1.0" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/wkjarosz/hdrview/re</span><span class="invisible">leases/tag/v2.1.0</span></a></p>
Dustin L. Howett<p>Oh, I didn’t realize <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@ocornut" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>ocornut</span></a></span> was on the Fediverse! <a href="https://mas.to/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a></p>
Dustin L. Howett<p>esp32 EPD with Dear ImGui? Heck yes.</p><p><a href="https://mas.to/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a></p>
juulcat<p>Latet codepoints update:<br />- Codicon<br />- Font Awesome 6 Free<br />- Google Material Symbols<br />- Lucide</p><p>More information on <a href="https://www.patreon.com/posts/iconfontcppheade-117766001" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">patreon.com/posts/iconfontcpph</span><span class="invisible">eade-117766001</span></a> </p><p>Many thanks to our Patrons for your support!</p><p><a href="https://mastodon.gamedev.place/tags/OSS" class="mention hashtag" rel="tag">#<span>OSS</span></a> <a href="https://mastodon.gamedev.place/tags/OpenSource" class="mention hashtag" rel="tag">#<span>OpenSource</span></a> <a href="https://mastodon.gamedev.place/tags/Cpp" class="mention hashtag" rel="tag">#<span>Cpp</span></a> <a href="https://mastodon.gamedev.place/tags/Python" class="mention hashtag" rel="tag">#<span>Python</span></a> <a href="https://mastodon.gamedev.place/tags/C" class="mention hashtag" rel="tag">#<span>C</span></a> <a href="https://mastodon.gamedev.place/tags/Golang" class="mention hashtag" rel="tag">#<span>Golang</span></a> <a href="https://mastodon.gamedev.place/tags/Rust" class="mention hashtag" rel="tag">#<span>Rust</span></a> <a href="https://mastodon.gamedev.place/tags/CSharp" class="mention hashtag" rel="tag">#<span>CSharp</span></a> <a href="https://mastodon.gamedev.place/tags/FontIcon" class="mention hashtag" rel="tag">#<span>FontIcon</span></a> <a href="https://mastodon.gamedev.place/tags/Icon" class="mention hashtag" rel="tag">#<span>Icon</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/DearImGUI" class="mention hashtag" rel="tag">#<span>DearImGUI</span></a> <a href="https://mastodon.gamedev.place/tags/Patreon" class="mention hashtag" rel="tag">#<span>Patreon</span></a></p>
Rie<p>Finished chapter 2.4 of <a href="https://vkguide.dev" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="">vkguide.dev</span><span class="invisible"></span></a> and integrated <a href="https://mastodon.gamedev.place/tags/DearImGui" class="mention hashtag" rel="tag">#<span>DearImGui</span></a> into my Vulkan project :D</p>
PypeBros<p><span class="h-card" translate="no"><a href="https://mk.asie.pl/@asie" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>asie</span></a></span> Featuring <a href="https://mastodon.social/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a> on <a href="https://mastodon.social/tags/nintendoDS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendoDS</span></a> !? I'd be curious to see what this looks like ...</p>
juulcat<p>Updates to <br />- Google Material Symbols<br />- Lucide</p><p>More details: <a href="https://www.patreon.com/posts/iconfontcppheade-115660219" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">patreon.com/posts/iconfontcpph</span><span class="invisible">eade-115660219</span></a> </p><p>Support our <a href="https://mastodon.gamedev.place/tags/OpenSource" class="mention hashtag" rel="tag">#<span>OpenSource</span></a> work on <a href="https://mastodon.gamedev.place/tags/Patreon" class="mention hashtag" rel="tag">#<span>Patreon</span></a></p><p><a href="https://mastodon.gamedev.place/tags/OSS" class="mention hashtag" rel="tag">#<span>OSS</span></a> <a href="https://mastodon.gamedev.place/tags/Cpp" class="mention hashtag" rel="tag">#<span>Cpp</span></a> <a href="https://mastodon.gamedev.place/tags/FontIcon" class="mention hashtag" rel="tag">#<span>FontIcon</span></a> <a href="https://mastodon.gamedev.place/tags/Icon" class="mention hashtag" rel="tag">#<span>Icon</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/DearImGUI" class="mention hashtag" rel="tag">#<span>DearImGUI</span></a></p>
juulcat<p>Updates to <br />- Codicons<br />- Google Material Symbols<br />- Lucide</p><p>Thank you for your support <br /><a href="https://www.patreon.com/posts/iconfontcppheade-114856368" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">patreon.com/posts/iconfontcpph</span><span class="invisible">eade-114856368</span></a> </p><p><a href="https://mastodon.gamedev.place/tags/OpenSource" class="mention hashtag" rel="tag">#<span>OpenSource</span></a> <a href="https://mastodon.gamedev.place/tags/OSS" class="mention hashtag" rel="tag">#<span>OSS</span></a> <a href="https://mastodon.gamedev.place/tags/Cpp" class="mention hashtag" rel="tag">#<span>Cpp</span></a> <a href="https://mastodon.gamedev.place/tags/FontIcon" class="mention hashtag" rel="tag">#<span>FontIcon</span></a> <a href="https://mastodon.gamedev.place/tags/Icon" class="mention hashtag" rel="tag">#<span>Icon</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/DearImGUI" class="mention hashtag" rel="tag">#<span>DearImGUI</span></a></p>
Mat<p>Considering starting my next C++ game engine using modules to replace <a href="https://mastodon.gamedev.place/tags/include" class="mention hashtag" rel="tag">#<span>include</span></a>. Maybe a bad idea but hey we&#39;ll find out!</p><p>What&#39;s some other cool tech worth checking out? atm the plan is:<br />- <a href="https://mastodon.gamedev.place/tags/cpp23" class="mention hashtag" rel="tag">#<span>cpp23</span></a> or 26, whichever <a href="https://mastodon.gamedev.place/tags/NixOS" class="mention hashtag" rel="tag">#<span>NixOS</span></a> supports<br />- <a href="https://mastodon.gamedev.place/tags/CMake" class="mention hashtag" rel="tag">#<span>CMake</span></a>, though I am curious to learn about other build systems<br />- <a href="https://mastodon.gamedev.place/tags/SDL" class="mention hashtag" rel="tag">#<span>SDL</span></a> 3.0, and its new SDL_GPU api (I know nothing about it but it looks awesome)<br />- <a href="https://mastodon.gamedev.place/tags/dearimgui" class="mention hashtag" rel="tag">#<span>dearimgui</span></a> (docking) to build the interface</p><p>Using tags so I hopefully reach the right people :)<br /><a href="https://mastodon.gamedev.place/tags/customengine" class="mention hashtag" rel="tag">#<span>customengine</span></a> <a href="https://mastodon.gamedev.place/tags/linux" class="mention hashtag" rel="tag">#<span>linux</span></a></p>
Doug Binks<p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@juulcat" class="u-url mention">@<span>juulcat</span></a></span> The mid-grey UI themes were made setting our Dear ImGui &#39;grey&#39; themes window background to ~0.5f (sRGB 0.5f is intended to be perceptual mid grey *cough*), then converting all the other style colours to HSV, and setting Vnew = (Vold_windowbg - Vold) * 0.5f + 0.5f and clamping 0 to 1.</p><p>To get an overall grey we found that for styles with light text setting the window background to 0.45f, and 0.55f for styles with dark text worked best (so overall UI averages towards 0.5f).</p><p><a href="https://mastodon.gamedev.place/tags/DearImGui" class="mention hashtag" rel="tag">#<span>DearImGui</span></a></p>
Microfractal<p>I am currently in the process of developing a kind of graphics software. This currently supports the import of shared libraries.<br>When loading such a library, the variables are automatically loaded into the main program, which can then be changed at runtime. This simple “plugin” draws a circle with editable diameter and colors at the current mouse position.<br><a href="https://mathstodon.xyz/tags/cpp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cpp</span></a> <a href="https://mathstodon.xyz/tags/software" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>software</span></a> <a href="https://mathstodon.xyz/tags/pixels" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pixels</span></a> <a href="https://mathstodon.xyz/tags/graphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>graphics</span></a> <a href="https://mathstodon.xyz/tags/images" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>images</span></a> <a href="https://mathstodon.xyz/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a> <a href="https://mathstodon.xyz/tags/colors" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>colors</span></a></p>
juulcat<p>Our voxel editor can now sort and filter Materials. This will be useful for worlds with over a thousand named materials like imported Minecraft maps with biomes.</p><p>&gt; Download <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="tag">#<span>Avoyd</span></a> beta <a href="https://www.enkisoftware.com/products" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="">enkisoftware.com/products</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/Voxel" class="mention hashtag" rel="tag">#<span>Voxel</span></a> <a href="https://mastodon.gamedev.place/tags/VoxelEditor" class="mention hashtag" rel="tag">#<span>VoxelEditor</span></a> <a href="https://mastodon.gamedev.place/tags/UI" class="mention hashtag" rel="tag">#<span>UI</span></a> <a href="https://mastodon.gamedev.place/tags/DearImGui" class="mention hashtag" rel="tag">#<span>DearImGui</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="tag">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="tag">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/VoxelGameDev" class="mention hashtag" rel="tag">#<span>VoxelGameDev</span></a></p>
Microfractal<p>Got SIMD to work in my program.</p><p><a href="https://mathstodon.xyz/tags/fractal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fractal</span></a> <a href="https://mathstodon.xyz/tags/sequence" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sequence</span></a> <a href="https://mathstodon.xyz/tags/rendering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rendering</span></a> <a href="https://mathstodon.xyz/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a> <a href="https://mathstodon.xyz/tags/gui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gui</span></a> <a href="https://mathstodon.xyz/tags/screencast" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screencast</span></a></p>
Microfractal<p>Started with custom colors.<br>RGB seems to work, HSL not.</p><p><a href="https://mathstodon.xyz/tags/fractal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fractal</span></a> <a href="https://mathstodon.xyz/tags/mandelbrot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mandelbrot</span></a> <a href="https://mathstodon.xyz/tags/colormap" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>colormap</span></a> <a href="https://mathstodon.xyz/tags/software" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>software</span></a> <a href="https://mathstodon.xyz/tags/widget" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>widget</span></a> <a href="https://mathstodon.xyz/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a></p>
Microfractal<p>⭕ - Rendering</p><p><a href="https://mathstodon.xyz/tags/cpp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cpp</span></a> <a href="https://mathstodon.xyz/tags/gui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gui</span></a> <a href="https://mathstodon.xyz/tags/dearimgui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dearimgui</span></a> <a href="https://mathstodon.xyz/tags/fractal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fractal</span></a> <a href="https://mathstodon.xyz/tags/render" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>render</span></a> <a href="https://mathstodon.xyz/tags/circular" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>circular</span></a></p>
Doug Binks<p>Improved the Avoyd Voxel Editor file dialogue filter with support for wildcard and table sort spec.</p><p><a href="https://mastodon.gamedev.place/tags/DearImGui" class="mention hashtag" rel="tag">#<span>DearImGui</span></a> <a href="https://mastodon.gamedev.place/tags/Voxel" class="mention hashtag" rel="tag">#<span>Voxel</span></a> <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="tag">#<span>Avoyd</span></a></p>
Guntha<p>For this <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="tag">#<span>screenshotsaturday</span></a>, I made some progress on the undo-redo in the meat of Fire Exit&#39;s level editor.</p><p><a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/climatechange" class="mention hashtag" rel="tag">#<span>climatechange</span></a> <a href="https://mastodon.gamedev.place/tags/indiegamedev" class="mention hashtag" rel="tag">#<span>indiegamedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/2DGame" class="mention hashtag" rel="tag">#<span>2DGame</span></a> <a href="https://mastodon.gamedev.place/tags/clicker" class="mention hashtag" rel="tag">#<span>clicker</span></a> <a href="https://mastodon.gamedev.place/tags/leveleditor" class="mention hashtag" rel="tag">#<span>leveleditor</span></a> <a href="https://mastodon.gamedev.place/tags/FireExit" class="mention hashtag" rel="tag">#<span>FireExit</span></a> <a href="https://mastodon.gamedev.place/tags/dearimgui" class="mention hashtag" rel="tag">#<span>dearimgui</span></a></p>
Guntha<p>For this <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="tag">#<span>screenshotsaturday</span></a>, I&#39;ve been reworking the level editor for Fire Exit, and got some undo-redo working:</p><p><a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/climatechange" class="mention hashtag" rel="tag">#<span>climatechange</span></a> <a href="https://mastodon.gamedev.place/tags/indiegamedev" class="mention hashtag" rel="tag">#<span>indiegamedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/2DGame" class="mention hashtag" rel="tag">#<span>2DGame</span></a> <a href="https://mastodon.gamedev.place/tags/clicker" class="mention hashtag" rel="tag">#<span>clicker</span></a> <a href="https://mastodon.gamedev.place/tags/leveleditor" class="mention hashtag" rel="tag">#<span>leveleditor</span></a> <a href="https://mastodon.gamedev.place/tags/FireExit" class="mention hashtag" rel="tag">#<span>FireExit</span></a> <a href="https://mastodon.gamedev.place/tags/dearimgui" class="mention hashtag" rel="tag">#<span>dearimgui</span></a> <a href="https://mastodon.gamedev.place/tags/DirectX12" class="mention hashtag" rel="tag">#<span>DirectX12</span></a> <a href="https://mastodon.gamedev.place/tags/OpenGL" class="mention hashtag" rel="tag">#<span>OpenGL</span></a></p>