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PUPUWEB Blog<p>Razer launches Wyvrn, a game dev service with tools like AI QA Copilot for testing &amp; AI Gamer Copilot for real-time tips &amp; guides. <a href="https://mastodon.social/tags/Razer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Razer</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.social/tags/AI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AI</span></a> <a href="https://mastodon.social/tags/GamingTech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GamingTech</span></a> <a href="https://mastodon.social/tags/GameTesting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameTesting</span></a> <a href="https://mastodon.social/tags/AItools" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AItools</span></a> <a href="https://mastodon.social/tags/Wyvrn" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Wyvrn</span></a> <a href="https://mastodon.social/tags/GameDevelopment" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDevelopment</span></a> <a href="https://mastodon.social/tags/TechInnovation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TechInnovation</span></a> <a href="https://mastodon.social/tags/GamerSupport" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GamerSupport</span></a></p>
Christopher Snowhill<p>Seeking testers for wlroots-git atomic modesetting tearing: Basically, you need a 6.9.x kernel or newer, and maybe also wlroots-git and labwc-wlroots-018-git, both from the Arch User Repository. You'll also be testing whether or not it functions better or worse with the following Merge Request:</p><p><a href="https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4746" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gitlab.freedesktop.org/wlroots</span><span class="invisible">/wlroots/-/merge_requests/4746</span></a></p><p>Basically, I've found that the whole atomic modesetting tearing functionality merged into wlroots-git is completely broken, due to how the kernel functions and limits the use of async commits.</p><p>I made a change to make it function, but it doesn't necessarily function 100% of what a user who wants tearing would expect. Basically, it sees the commit failures, and re-sends the commit immediately, as a synchronized commit, to allow the property changes that the kernel is blocking on.</p><p>This is likely because I have hardware cursors enabled, because the thing that the kernel blocks on every time, is changes of the framebuffer of the hardware cursor planes, which apparently must be synchronized.</p><p>My workaround tries again on failure, synchronized. Further commits without any cursor bitmap changes, or just flipping the primary plane, should be asynchronous proper.</p><p>I've been told this isn't the correct approach. Perhaps it needs a different one, at the compositor level. Or perhaps a way for the library to notify the compositor that it synchronized a commit because async failed. Whatever everyone can agree on.</p><p>Either way, I'm sticking with this hack in my personal use until a proper solution can be reached. I'm looking for someone, anyone, to test these things and make sure they work. Apparently it's not enough to expect the wlroots developers to test the results of the original async commit patch for atomic modesetting, as they would have found it completely broken at the outset.</p><p><a href="https://social.losno.co/tags/wlroots" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wlroots</span></a> <a href="https://social.losno.co/tags/wine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wine</span></a> <a href="https://social.losno.co/tags/proton" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>proton</span></a> <a href="https://social.losno.co/tags/gametesting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gametesting</span></a> <a href="https://social.losno.co/tags/labwc" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>labwc</span></a></p>
Hiisikoloart<p>Looking for ways to find GAME TESTERS / PLAY TESTERS for a liminal indie horror game in the similiar style of another indie horror game called <br>"Exit 8" - PC only, early development, not many jumpscares, small team, first time finding people to test the game slated for later this year.</p><p>Please drop a comment and share!</p><p><a href="https://writing.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://writing.exchange/tags/playtesting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>playtesting</span></a> <a href="https://writing.exchange/tags/playtester" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>playtester</span></a> <a href="https://writing.exchange/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://writing.exchange/tags/horror" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>horror</span></a> <a href="https://writing.exchange/tags/horrorgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>horrorgames</span></a> <a href="https://writing.exchange/tags/liminalhorror" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>liminalhorror</span></a> <a href="https://writing.exchange/tags/indiehorror" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiehorror</span></a> <a href="https://writing.exchange/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://writing.exchange/tags/pcgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pcgames</span></a> <a href="https://writing.exchange/tags/gametester" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gametester</span></a> <a href="https://writing.exchange/tags/gametesting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gametesting</span></a> <a href="https://writing.exchange/tags/help" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>help</span></a> <a href="https://writing.exchange/tags/fedihelp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fedihelp</span></a></p>
Gugames<p>I publicly apologize to @lrzbn@twitter.com. He was stumped while testing TWoAF and felt like an idiot because he couldn&#39;t advance, it turned out a bug was preventing him to get a vital piece of information. The idiot was me all along!</p><p><a href="https://mastodon.gamedev.place/tags/indiegamedev" class="mention hashtag" rel="tag">#<span>indiegamedev</span></a> <a href="https://mastodon.gamedev.place/tags/gametesting" class="mention hashtag" rel="tag">#<span>gametesting</span></a></p>
Polyspice<p>New Beta available, help us test this please :) <br /><a href="https://youtu.be/z26f7pz1UNM" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="">youtu.be/z26f7pz1UNM</span><span class="invisible"></span></a></p><p>Donwload: <a href="https://play.google.com/store/apps/details?id=com.polyspice.rabbit.rocket.racing" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">play.google.com/store/apps/det</span><span class="invisible">ails?id=com.polyspice.rabbit.rocket.racing</span></a></p><p>Looking for feedback!</p><p><a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="tag">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/testerswanted" class="mention hashtag" rel="tag">#<span>testerswanted</span></a> <a href="https://mastodon.gamedev.place/tags/testmygame" class="mention hashtag" rel="tag">#<span>testmygame</span></a> <a href="https://mastodon.gamedev.place/tags/gametesting" class="mention hashtag" rel="tag">#<span>gametesting</span></a></p>
Ryan Miller<p>Just released my testing company&#39;s &quot;Game Testing Primer&quot; that explains a simple and effective game testing method that I&#39;ve used on about a dozen titles now. </p><p><a href="https://ontariogametesters.com/Game%20Testing%20Primer.pdf" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">ontariogametesters.com/Game%20</span><span class="invisible">Testing%20Primer.pdf</span></a> <a href="https://mastodon.gamedev.place/tags/GameTesting" class="mention hashtag" rel="tag">#<span>GameTesting</span></a> <a href="https://mastodon.gamedev.place/tags/QA" class="mention hashtag" rel="tag">#<span>QA</span></a></p>
Kudzusaurus<p><a href="https://mastodon.gamedev.place/tags/status" class="mention hashtag" rel="tag">#<span>status</span></a> watched a webinar on <a href="https://mastodon.gamedev.place/tags/gameDriver" class="mention hashtag" rel="tag">#<span>gameDriver</span></a>, a tool for automated video game testing. This is interesting to me; I have a lot of experience with web testing automation tools like selenium webdriver and appium. Perhaps I can leverage my software qa experience in enter the game industry while I learn and develop my own game.<br /><a href="https://mastodon.gamedev.place/tags/gametesting" class="mention hashtag" rel="tag">#<span>gametesting</span></a></p>