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#gl3w

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Phro<p>Probably a long shot, but does anyone have experience with gl3w and docker/mingw? Outside of docker, the gl3w script works as expected and I can compile and get a window with GLFW. Inside docker, I can execute the script without issue but when I compile, I&#39;m getting unknown type name errors. I don&#39;t think it&#39;s on typical issues of include ordering, because it works as expected on my host.</p><p><a href="https://mastodon.gamedev.place/tags/OpenGL" class="mention hashtag" rel="tag">#<span>OpenGL</span></a> <a href="https://mastodon.gamedev.place/tags/gl3w" class="mention hashtag" rel="tag">#<span>gl3w</span></a> <a href="https://mastodon.gamedev.place/tags/docker" class="mention hashtag" rel="tag">#<span>docker</span></a> <a href="https://mastodon.gamedev.place/tags/mingw" class="mention hashtag" rel="tag">#<span>mingw</span></a></p>