juulcat<p>You can make isometric <a href="https://mastodon.gamedev.place/tags/Voxel" class="mention hashtag" rel="tag">#<span>Voxel</span></a> renders of any Minecraft map, voxel model or heightmap landscape you can import into Avoyd</p><p><a href="https://enkisoftware.itch.io/avoyd/devlog/921830/creating-isometric-voxel-renders-of-minecraft-maps-voxel-models-and-heightmaps" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">enkisoftware.itch.io/avoyd/dev</span><span class="invisible">log/921830/creating-isometric-voxel-renders-of-minecraft-maps-voxel-models-and-heightmaps</span></a></p><p><a href="https://mastodon.gamedev.place/tags/VoxelArt" class="mention hashtag" rel="tag">#<span>VoxelArt</span></a> <a href="https://mastodon.gamedev.place/tags/3D" class="mention hashtag" rel="tag">#<span>3D</span></a> <a href="https://mastodon.gamedev.place/tags/Isometric" class="mention hashtag" rel="tag">#<span>Isometric</span></a> <a href="https://mastodon.gamedev.place/tags/PathTracing" class="mention hashtag" rel="tag">#<span>PathTracing</span></a> <a href="https://mastodon.gamedev.place/tags/Render" class="mention hashtag" rel="tag">#<span>Render</span></a> <a href="https://mastodon.gamedev.place/tags/Minecraft" class="mention hashtag" rel="tag">#<span>Minecraft</span></a> <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="tag">#<span>Avoyd</span></a></p>