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QuirkyFilms<p><a href="https://c.im/tags/ChrisEvans" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ChrisEvans</span></a> for <a href="https://c.im/tags/One2One" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>One2One</span></a> (1998) 🇬🇧 <br><a href="https://c.im/tags/ActorsInCommercials" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ActorsInCommercials</span></a> <a href="https://c.im/tags/TVMastodon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TVMastodon</span></a> 📺 🎬</p><p><a href="https://www.youtube.com/watch?v=S2tybKyj3Is" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=S2tybKyj3I</span><span class="invisible">s</span></a></p>
Himmelsfeuer<p><a href="https://rollenspiel.social/tags/PelgranePress" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PelgranePress</span></a> ergänzt seine <a href="https://rollenspiel.social/tags/Gumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gumshoe</span></a> <a href="https://rollenspiel.social/tags/One2One" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>One2One</span></a> Reihe um einen Fantasyableger. Die <a href="https://rollenspiel.social/tags/ParagonBlade" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ParagonBlade</span></a> bietet drei Stories für jeweils eine Held*in und eine Spielleitung (Barbar, Magierin, Dieb). Es gibt bereits ein Setting für <a href="https://rollenspiel.social/tags/CthulhuConfidential" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CthulhuConfidential</span></a>, <a href="https://rollenspiel.social/tags/AlterEgoMania" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AlterEgoMania</span></a> und <a href="https://rollenspiel.social/tags/NightsBlackAgents" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NightsBlackAgents</span></a> aus dem Verlag. <a href="https://pelgranepress.com/2020/08/31/the-paragon-blade/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">pelgranepress.com/2020/08/31/t</span><span class="invisible">he-paragon-blade/</span></a></p>
Storm Electricity<p>Thinking again about the problem of „3 second user-onboarding“ into a game-session. Or how to engage in a very short time.</p><p>My thought went to one-to-one session games. Or event team games, where the first move (or game-desicion) sets the tone for the complete game-session. Like deploy a tactic, that follows a strategy. Or by surprise or confuse the opponent.</p><p><a href="https://mastodon.gamedev.place/tags/gamedesign" class="mention hashtag" rel="tag">#<span>gamedesign</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegames" class="mention hashtag" rel="tag">#<span>indiegames</span></a> <a href="https://mastodon.gamedev.place/tags/one2one" class="mention hashtag" rel="tag">#<span>one2one</span></a> <a href="https://mastodon.gamedev.place/tags/vsgame" class="mention hashtag" rel="tag">#<span>vsgame</span></a> <a href="https://mastodon.gamedev.place/tags/vs" class="mention hashtag" rel="tag">#<span>vs</span></a> <a href="https://mastodon.gamedev.place/tags/tactics" class="mention hashtag" rel="tag">#<span>tactics</span></a> <a href="https://mastodon.gamedev.place/tags/strategy" class="mention hashtag" rel="tag">#<span>strategy</span></a> <a href="https://mastodon.gamedev.place/tags/tacticsgames" class="mention hashtag" rel="tag">#<span>tacticsgames</span></a></p>