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@kevkev love the drone footage, maybe part of planning could be switching between through the "blueprint" and the drone night vision to get what information you can from each. Maybe some infrared to see hot spots.

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@kevkev love the drone footage, maybe part of planning could be switching between through the "blueprint" and the drone night vision to get what information you can from each. Maybe some infrared to see hot spots.

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Something real and fun has materialized. Can't make out the theme we're going for here but I'll share once we have some art.

# orderedItems[].object.contentMap.en
Something real and fun has materialized. Can't make out the theme we're going for here but I'll share once we have some art.

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I want to work on a video game but my design partners each love board games so much. Prototyping board games is so pure in process and quick in iteration I kinda love that too. Attached two new projects, I'm sure at least one will work out...

# orderedItems[].object.contentMap.en
I want to work on a video game but my design partners each love board games so much. Prototyping board games is so pure in process and quick in iteration I kinda love that too. Attached two new projects, I'm sure at least one will work out...

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@Beldarak @FromLefcourt marketing really does suck, tried marketing our own board game a while back, lots of conferences, lots of direct sales to people we met, however we never quite broke through online media and I know we would have done a lot better if we had. Going to try and sign with a publisher for future video/board games.

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@Beldarak @FromLefcourt marketing really does suck, tried marketing our own board game a while back, lots of conferences, lots of direct sales to people we met, however we never quite broke through online media and I know we would have done a lot better if we had. Going to try and sign with a publisher for future video/board games.

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I often have trouble visualizing the effects of random values in games. Today I wrote a small application in javascript(my day job) that helps me visualize what a random set of 10 tiles might look like when chosen in sequence.

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I often have trouble visualizing the effects of random values in games. Today I wrote a small application in javascript(my day job) that helps me visualize what a random set of 10 tiles might look like when chosen in sequence.

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@FromLefcourt I have a friend with a Slay the Spire partner and they seem happy, I'm sure you'll find someone!

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@FromLefcourt I have a friend with a Slay the Spire partner and they seem happy, I'm sure you'll find someone!

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🤯 you can put servers in folders on discord! https://support.discord.com/hc/en-us/a rticles/360030853132-Server-Folders-101#:~:text=To%20create%20a%20server%20folder,and%20change%20the%20folder%20color

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🤯 you can put servers in folders on discord! https://support.discord.com/hc/en-us/a rticles/360030853132-Server-Folders-101#:~:text=To%20create%20a%20server%20folder,and%20change%20the%20folder%20color

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@MrGrak both look great, props to Pedro too

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@MrGrak both look great, props to Pedro too

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@MrGrak 🤩 this is looking so polished, animations, gameplay, did you do all the art too?

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@MrGrak 🤩 this is looking so polished, animations, gameplay, did you do all the art too?

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@Jeffool A couple videos that really helped https://youtu.be/wRkT10D-Quo https://youtu.be/XIqtZnqutGg

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@Jeffool A couple videos that really helped https://youtu.be/wRkT10D-Quo https://youtu.be/XIqtZnqutGg

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@Jeffool a lot of YouTube and reading the docs when they existed 😆 I didn't have need for tile based movement, was mostly focused on layout and physics interaction. Took way too long to figure out how to use Scriptable Objects to store data and how to use them with physics.

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@Jeffool a lot of YouTube and reading the docs when they existed 😆 I didn't have need for tile based movement, was mostly focused on layout and physics interaction. Took way too long to figure out how to use Scriptable Objects to store data and how to use them with physics.

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After a few weeks of work I've pivoted away from a game concept that was probably a little forced. On the bright side I learned how to use Unity Tilemaps! Even better I found a new variation on the concept that I was able to paper-prototype within a few minutes. It's always hard to tell when to call it, but hopefully this one lasts a little longer 🤞🏻

# orderedItems[].object.contentMap.en
After a few weeks of work I've pivoted away from a game concept that was probably a little forced. On the bright side I learned how to use Unity Tilemaps! Even better I found a new variation on the concept that I was able to paper-prototype within a few minutes. It's always hard to tell when to call it, but hopefully this one lasts a little longer 🤞🏻

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@ZwodahS I like that third option the best, you get to keep the position familiarity while still reducing the amount of text a little. Without keeping the icons in place I think new players might struggle to remember what the options were. Option 2 that just reduces with no gap is a close second for me.

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@ZwodahS I like that third option the best, you get to keep the position familiarity while still reducing the amount of text a little. Without keeping the icons in place I think new players might struggle to remember what the options were. Option 2 that just reduces with no gap is a close second for me.

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@ThornPuck some early work, i'll try and record a more recent video soon.

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@ThornPuck some early work, i'll try and record a more recent video soon.

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@ActiveNick lol, I have a 6mo old and I can't wait till she's old enough.

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@ActiveNick lol, I have a 6mo old and I can't wait till she's old enough.

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So I made this game Copperopolis, a simple area control game set in a small western town, and dipped my toes in the water of pixel art. It's not good, I don't know what I'm doing 😆 Would love to collaborate on this with a real artist some day.
https://copperopolis.netlify.app/

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So I made this game Copperopolis, a simple area control game set in a small western town, and dipped my toes in the water of pixel art. It's not good, I don't know what I'm doing 😆 Would love to collaborate on this with a real artist some day.
https://copperopolis.netlify.app/

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@ActiveNick Mine are a little dusty after the pandemic. It hurts to see 7 Wonders still in the cello 😝

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@ActiveNick Mine are a little dusty after the pandemic. It hurts to see 7 Wonders still in the cello 😝

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@FromLefcourt Indeed, all art credit goes to my good friend Damien Weighill http://damienweighill.com/dinner-murd er-party-free-print-play/

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@FromLefcourt Indeed, all art credit goes to my good friend Damien Weighill http://damienweighill.com/dinner-murd er-party-free-print-play/

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👋 Howdy folks, I'm Grant a game designer and programmer and I've been making various creative projects(with friends), (like a few board games: God Hates Charades, Dinner Murder Party) for quite a while now and more recently released a few small games like Towerdle and Copperopolis. I have a few larger projects like Rerouted, a game about suitcases that I hope to post about here from time to time.

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👋 Howdy folks, I'm Grant a game designer and programmer and I've been making various creative projects(with friends), (like a few board games: God Hates Charades, Dinner Murder Party) for quite a while now and more recently released a few small games like Towerdle and Copperopolis. I have a few larger projects like Rerouted, a game about suitcases that I hope to post about here from time to time.